/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * sarg.c: Parse selection arguments * * Known contributors to this file: * Dave Pare, 1989 */ #include #include #include "misc.h" #include "player.h" #include "xy.h" #include "nsc.h" #include "sect.h" #include "nat.h" #include "file.h" #include "prototypes.h" #include "optlist.h" /* * returns one of * * #1, lx:ly,hx:hy --> NS_AREA * @x,y:dist --> NS_DIST * %d or %d/%d/%d --> NS_LIST * * --> NS_ALL * * or 0 for none of the above. */ ns_seltype sarg_type(char *str) { int c; c = *str; if (c == '@') return NS_DIST; if (c == '*') return NS_ALL; if (c == '#' || strchr(str, ',') != 0) return NS_AREA; if (isdigit(c)) return NS_LIST; if (c == '~' || isupper(c) || islower(c)) return NS_GROUP; return NS_UNDEF; } int sarg_xy(char *str, coord *xp, coord *yp) { coord x, y; struct natstr *np; x = strtox(str, &str); if (x < 0 || *str++ != ',') return 0; y = strtoy(str, &str); if (y < 0 || *str != 0) return 0; if ((x ^ y) & 1) return 0; np = getnatp(player->cnum); *xp = xabs(np, x); *yp = yabs(np, y); return 1; } /* returns absolute coords */ static int sarg_getrange(char *str, struct range *rp) { long rlm; struct natstr *np; char *end; if (*str == '#') { /* * realm #X where (X > 0 && X < MAXNOR) * Assumes realms are in abs coordinates */ if (*++str) { rlm = strtol(str, &end, 10); if (end == str || *end != 0 || rlm < 0 || MAXNOR <= rlm) return 0; } else rlm = 0; np = getnatp(player->cnum); rp->lx = np->nat_b[rlm].b_xl; rp->hx = np->nat_b[rlm].b_xh; rp->ly = np->nat_b[rlm].b_yl; rp->hy = np->nat_b[rlm].b_yh; } else { /* * full map specification * LX:LY,HX:HY where * ly, hy are optional. */ rp->lx = rp->hx = strtox(str, &str); if (rp->lx < 0) return 0; if (*str == ':') { rp->hx = strtox(str + 1, &str); if (rp->hx < 0) return 0; } if (*str++ != ',') return 0; rp->ly = rp->hy = strtoy(str, &str); if (rp->ly < 0) return 0; if (*str == ':') { rp->hy = strtoy(str + 1, &str); if (rp->hy < 0) return 0; } if (*str != 0) return 0; np = getnatp(player->cnum); rp->lx = xabs(np, rp->lx); rp->hx = xabs(np, rp->hx); rp->ly = yabs(np, rp->ly); rp->hy = yabs(np, rp->hy); } xysize_range(rp); return 1; } /* * translate #1 or lx:ly,hx:hy into * a result range struct */ int sarg_area(char *str, struct range *rp) { if (!sarg_getrange(str, rp)) return 0; rp->hx += 1; if (rp->hx >= WORLD_X) rp->hx = 0; rp->hy += 1; if (rp->hy >= WORLD_Y) rp->hy = 0; xysize_range(rp); return 1; } /* * translate @x,y:int into * result params */ int sarg_range(char *str, coord *xp, coord *yp, int *dist) { coord x, y; long d; char *end; struct natstr *np; if (*str++ != '@') return 0; x = strtox(str, &str); if (x < 0 || *str++ != ',') return 0; y = strtoy(str, &str); if (y < 0 || *str++ != ':') return 0; d = strtol(str, &end, 10); if (end == str || d < 0 || *end != 0) return 0; *dist = d; np = getnatp(player->cnum); *xp = xabs(np, x); *yp = yabs(np, y); return 1; } /* * list of idents; id/id/id/id/id */ int sarg_list(char *str, int *list, int max) { int i, j; long n; char *end; i = 0; do { n = strtol(str, &end, 10); if (end == str || n < 0) { pr("Illegal character '%c'\n", *str); return 0; } for (j = 0; j < i; j++) { if (list[j] == n) break; } if (j == i) { if (i >= max) { pr("List too long (limit is %d)\n", max); return 0; } list[i++] = n; } str = end; } while (*str++ == '/'); if (str[-1] != 0) { pr("Expecting '/', got '%c'\n", str[-1]); return 0; } return i; }