/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * plane.c: Plane post-read and pre-write data massage * * Known contributors to this file: * Dave Pare, 1989 * Steve McClure, 1996 */ #include #include "file.h" #include "land.h" #include "lost.h" #include "misc.h" #include "nuke.h" #include "optlist.h" #include "plane.h" #include "player.h" #include "prototypes.h" #include "ship.h" int pln_postread(int n, void *ptr) { struct plnstr *pp = ptr; struct shpstr theship; struct lndstr theland; if (pp->pln_uid != n) { logerror("pln_postread: Error - %d != %d, zeroing.\n", pp->pln_uid, n); memset(pp, 0, sizeof(struct plnstr)); } if (pp->pln_ship >= 0 && pp->pln_own && pp->pln_effic >= PLANE_MINEFF) { if (getship(pp->pln_ship, &theship) && (theship.shp_effic >= SHIP_MINEFF)) { /* wooof! Carriers are a pain */ if (pp->pln_mission) { /* * If the plane is on a mission centered * on it's loc, the op-area travels with * the plane. */ if ((pp->pln_opx == pp->pln_x) && (pp->pln_opy == pp->pln_y)) { pp->pln_opx = theship.shp_x; pp->pln_opy = theship.shp_y; } } if (pp->pln_x != theship.shp_x || pp->pln_y != theship.shp_y) time(&pp->pln_timestamp); pp->pln_x = theship.shp_x; pp->pln_y = theship.shp_y; } } if (pp->pln_land >= 0 && pp->pln_own && pp->pln_effic >= PLANE_MINEFF) { if (getland(pp->pln_land, &theland) && (theland.lnd_effic >= LAND_MINEFF)) { /* wooof! Units are a pain, too */ if (pp->pln_mission) { /* * If the plane is on a mission centered * on it's loc, the op-area travels with * the plane. */ if ((pp->pln_opx == pp->pln_x) && (pp->pln_opy == pp->pln_y)) { pp->pln_opx = theland.lnd_x; pp->pln_opy = theland.lnd_y; } } if (pp->pln_x != theland.lnd_x || pp->pln_y != theland.lnd_y) time(&pp->pln_timestamp); pp->pln_x = theland.lnd_x; pp->pln_y = theland.lnd_y; } } player->owner = (player->god || pp->pln_own == player->cnum); if (opt_MOB_ACCESS) pln_do_upd_mob(pp); return 1; } int pln_prewrite(int n, void *ptr) { struct plnstr *pp = ptr; struct plnstr plane; struct nukstr *np; int i; if (pp->pln_effic < PLANE_MINEFF) { if (pp->pln_own) makelost(EF_PLANE, pp->pln_own, pp->pln_uid, pp->pln_x, pp->pln_y); pp->pln_own = 0; pp->pln_effic = 0; for (i = 0; NULL != (np = getnukep(i)); i++) { if (np->nuk_own && np->nuk_plane == n) { mpr(np->nuk_own, "%s lost!\n", prnuke(np)); np->nuk_effic = 0; np->nuk_plane = -1; putnuke(np->nuk_uid, np); } } } pp->ef_type = EF_PLANE; pp->pln_uid = n; time(&pp->pln_timestamp); getplane(n, &plane); return 1; } void pln_init(int n, void *ptr) { struct plnstr *pp = ptr; pp->ef_type = EF_PLANE; pp->pln_uid = n; pp->pln_own = 0; } char * prplane(struct plnstr *pp) { return prbuf("%s #%d", plchr[(int)pp->pln_type].pl_name, pp->pln_uid); }