/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * file.c: Empire game data file descriptions. * * Known contributors to this file: * */ #include #include "misc.h" #include "xy.h" #include "loan.h" #include "nsc.h" #include "nuke.h" #include "plane.h" #include "ship.h" #include "land.h" #include "sect.h" #include "trade.h" #include "treaty.h" #include "file.h" #include "power.h" #include "news.h" #include "nat.h" #include "lost.h" #include "product.h" #include "gamesdef.h" #include "commodity.h" #include "nsc.h" struct empfile empfile[] = { /* Dynamic game data */ {EF_SECTOR, "sect", "sector", EFF_XY | EFF_OWNER, sizeof(struct sctstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, sect_ca}, {EF_SHIP, "ship", "ship", EFF_XY | EFF_OWNER | EFF_GROUP, sizeof(struct shpstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, ship_ca}, {EF_PLANE, "plane", "plane", EFF_XY | EFF_OWNER | EFF_GROUP, sizeof(struct plnstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, plane_ca}, {EF_LAND, "land", "land", EFF_XY | EFF_OWNER | EFF_GROUP, sizeof(struct lndstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, land_ca}, {EF_NUKE, "nuke", "nuke", EFF_XY | EFF_OWNER, sizeof(struct nukstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, nuke_ca}, {EF_NEWS, "news", "news", 0, sizeof(struct nwsstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, news_ca}, {EF_TREATY, "treaty", "treaty", 0, sizeof(struct trtstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, treaty_ca}, {EF_TRADE, "trade", "trade", 0, sizeof(struct trdstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, trade_ca}, {EF_POWER, "pow", "power", 0, sizeof(struct powstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, NULL}, {EF_NATION, "nat", "nation", EFF_OWNER, sizeof(struct natstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, nat_ca}, {EF_LOAN, "loan", "loan", 0, sizeof(struct lonstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, loan_ca}, {EF_MAP, "map", "map", 0, DEF_WORLD_X * DEF_WORLD_Y / 2, NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, NULL}, {EF_BMAP, "bmap", "bmap", 0, DEF_WORLD_X * DEF_WORLD_Y / 2, NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, NULL}, {EF_COMM, "commodity", "commodity", 0, sizeof(struct comstr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, commodity_ca}, {EF_LOST, "lost", "lostitems", EFF_OWNER, sizeof(struct loststr), NULL, NULL, NULL, -1, -1, 0, 0, NULL, 0, lost_ca}, /* Static game data (configuation) */ {EF_SECTOR_CHR, "sect chr", NULL, EFF_MEM, sizeof(dchr[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)dchr, 0, dchr_ca}, {EF_SHIP_CHR, "ship chr", NULL, EFF_MEM, sizeof(mchr[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)mchr, 0, mchr_ca}, {EF_PLANE_CHR, "plane chr", NULL, EFF_MEM, sizeof(plchr[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)plchr, 0, plchr_ca}, {EF_LAND_CHR, "land chr", NULL, EFF_MEM, sizeof(lchr[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)lchr, 0, lchr_ca}, {EF_NUKE_CHR, "nuke chr", NULL, EFF_MEM, sizeof(nchr[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)nchr, 0, nchr_ca}, #if 0 /* FIXME rpt[] lacks sentinel, xdchr() doesn't terminate */ {EF_, "news chr", NULL, EFF_MEM, sizeof(rpt[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)rpt, 0, rpt_ca}, #endif {EF_TREATY_CHR, "treaty chr", NULL, EFF_MEM, sizeof(tchr[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)tchr, 0, tchr_ca}, {EF_ITEM, "item", NULL, EFF_MEM, sizeof(ichr[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)ichr, 0, ichr_ca}, {EF_INFRASTRUCTURE, "infrastructure", NULL, EFF_MEM, sizeof(intrchr[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)intrchr, 0, intrchr_ca}, {EF_PRODUCT, "product", NULL, EFF_MEM, sizeof(pchr[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)pchr, 0, pchr_ca}, {EF_TABLE, "table", NULL, EFF_MEM, sizeof(empfile[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)empfile, 0, empfile_ca}, {EF_SHIP_CHR_FLAGS, "ship chr flags", NULL, EFF_MEM, sizeof(ship_chr_flags[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)ship_chr_flags, 0, lookup_ca}, {EF_PLANE_CHR_FLAGS, "plane chr flags", NULL, EFF_MEM, sizeof(plane_chr_flags[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)plane_chr_flags, 0, lookup_ca}, {EF_LAND_CHR_FLAGS, "land chr flags", NULL, EFF_MEM, sizeof(land_chr_flags[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)land_chr_flags, 0, lookup_ca}, {EF_NUKE_CHR_FLAGS, "nuke chr flags", NULL, EFF_MEM, sizeof(nuke_chr_flags[0]), NULL, NULL, NULL, -1, -1, 0, 0, (char *)nuke_chr_flags, 0, lookup_ca}, /* Sentinel */ {EF_BAD, NULL, NULL, 0, 0, NULL, NULL, NULL, -1, -1, 0,0,NULL, 0, NULL} };