/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * rese.c: Reset (lower) commodity prices * * Known contributors to this file: * Jeff Bailey * Pat Loney, 1992 * Steve McClure, 1996 */ #include #include "misc.h" #include "xy.h" #include "file.h" #include "sect.h" #include "item.h" #include "nsc.h" #include "nat.h" #include "land.h" #include "plane.h" #include "ship.h" #include "commodity.h" #include "player.h" #include "commands.h" #include "optlist.h" int rese(void) { struct comstr comm; struct sctstr sect; int number_set; int m; char *p; float price; time_t now; s_char buf[1024]; if (!opt_MARKET) { pr("The market is disabled.\n"); return RET_FAIL; } check_market(); check_trade(); if ((p = getstarg(player->argp[1], "Which lot : ", buf)) == 0 || *p == 0) return RET_SYN; number_set = atoi(p); getcomm(number_set, &comm); if (comm.com_owner != player->cnum && !player->god) { pr("That's not your lot.\n"); return RET_OK; } if (comm.com_maxbidder != player->cnum && !player->god) { pr("Some one already has a bid out on that\n"); return RET_OK; } if ((p = getstarg(player->argp[2], "New (lower) price: ", buf)) == 0 || *p == 0) return RET_SYN; if (!check_comm_ok(&comm)) return RET_FAIL; price = (float)atof(p); if (price <= 0) { getsect(comm.sell_x, comm.sell_y, §); if (!player->owner && !player->god) { pr("The destination sector must be one of yours\n"); return RET_OK; } if (player->god) { if ((p = getstring("Really destroy that lot? ", buf)) == 0) return RET_FAIL; if (!check_comm_ok(&comm)) return RET_FAIL; if (*p == 'Y' || *p == 'y') { comm.com_owner = 0; putcomm(number_set, &comm); pr("Goods destroyed.\n"); return RET_OK; } return RET_FAIL; } if (sect.sct_type != SCT_HARBR && sect.sct_type != SCT_WAREH) { pr("That sector is not available for receiving goods.\n"); return RET_OK; } if (sect.sct_effic < 60) { pr("The destination sector must be at least 60%% efficient.\n"); return RET_OK; } if (CANT_HAPPEN(comm.com_type <= I_NONE || comm.com_type > I_MAX)) { pr("The goods have been eaten by a grue."); return RET_OK; } m = sect.sct_item[comm.com_type]; m = m + comm.com_amount; if (m > ITEM_MAX) m = ITEM_MAX; sect.sct_item[comm.com_type] = m; putsect(§); comm.com_owner = 0; putcomm(number_set, &comm); pr("The goods have been returned to your trading post.\n"); return RET_OK; } if (price >= comm.com_price) { pr("You can only lower the price.\n"); return RET_OK; } if (price < 0) { pr("New price must be greater than or equal to zero.\n"); return RET_OK; } comm.com_price = price; (void)time(&now); comm.com_markettime = now; if (!putcomm(number_set, &comm)) { pr("Problems with the commodities file, Call the Deity\n"); return RET_OK; } return RET_OK; }