/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1994-2007, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * Copyright (C) 1991-3 Stephen Crane * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * rwlock.c: Read-write locks * * Known contributors to this file: * Ron Koenderink, 2007 * Markus Armbruster, 2007 */ #include #include #include #include "lwp.h" #include "lwpint.h" struct lwp_rwlock { /* * Lock counter * 0: unlocked * -1: locked for writing * >0: locked for reading that many times */ int count; struct lwpQueue rq; /* read lock sleepers */ struct lwpQueue wq; /* write lock sleepers */ char *name; }; struct lwp_rwlock * lwp_rwlock_create(char *name) { struct lwp_rwlock *rwlock; rwlock = malloc(sizeof(*rwlock)); if (!rwlock) return NULL; memset(rwlock, 0, sizeof(*rwlock)); rwlock->name = strdup(name); return rwlock; } void lwp_rwlock_destroy(struct lwp_rwlock *rwlock) { if (CANT_HAPPEN(rwlock->count)) return; free(rwlock); } void lwp_rwlock_wrlock(struct lwp_rwlock *rwlock) { if (rwlock->count) { lwpAddTail(&rwlock->wq, LwpCurrent); lwpStatus(LwpCurrent, "blocked to acquire rwlock %s for writing", rwlock->name); lwpReschedule(); } CANT_HAPPEN(rwlock->count != 0); rwlock->count = -1; lwpStatus(LwpCurrent, "acquired rwlock %s for writing", rwlock->name); } void lwp_rwlock_rdlock(struct lwp_rwlock *rwlock) { if (rwlock->count < 0 || rwlock->wq.head) { lwpStatus(LwpCurrent, "blocked to acquire rwlock %s for reading", rwlock->name); lwpAddTail(&rwlock->rq, LwpCurrent); lwpReschedule(); } CANT_HAPPEN(rwlock->count < 0); rwlock->count++; lwpStatus(LwpCurrent, "acquired rwlock %s for reading", rwlock->name); } void lwp_rwlock_unlock(struct lwp_rwlock *rwlock) { struct lwpProc *p; lwpStatus(LwpCurrent, "unlocking rwlock %s", rwlock->name); if (CANT_HAPPEN(rwlock->count == 0)) return; if (rwlock->count < 0) rwlock->count = 0; else rwlock->count--; if (rwlock->count == 0 && rwlock->wq.head) { p = lwpGetFirst(&rwlock->wq); lwpStatus(p, "wake up next writer of rwlock %s", rwlock->name); } else if (rwlock->count >= 0 && rwlock->rq.head && !rwlock->wq.head) { p = lwpGetFirst(&rwlock->rq); lwpStatus(p, "wake up next reader of rwlock %s", rwlock->name); } else return; lwpReady(p); if (LwpCurrent->pri < p->pri) { lwpStatus(LwpCurrent, "yielding to thread with higher priority"); lwpYield(); } }