/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * getstring.c: get string, printing a prompt if there is one * * Known contributors to this file: * */ #include "misc.h" #include "gen.h" #include "subs.h" /* * Print sub-prompt PROMPT, receive a line of input into BUF[1024]. * Return BUF on success, else NULL. */ char * getstring(char *prompt, char *buf) { *buf = '\0'; if (prmptrd(prompt, buf, 1024) < 0) return NULL; return buf; } /* * Print sub-prompt PROMPT, receive a line of UTF-8 input into BUF[1024]. * Return BUF on success, else NULL. */ char * ugetstring(char *prompt, char *buf) { *buf = '\0'; if (uprmptrd(prompt, buf, 1024) < 0) return NULL; return buf; }