/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* commodity.h: Definitions for buy/market/sell commands in a time delay
* market
*
* Known contributors to this file:
* Pat Loney, 1992
* Steve McClure, 1996
*/
#ifndef COMMODITY_H
#define COMMODITY_H
#include
#include "types.h"
#include "item.h"
struct comstr {
/* initial part must match struct empobj */
signed ef_type: 8;
unsigned com_seqno: 12;
unsigned com_generation: 12;
int com_uid;
time_t com_timestamp;
natid com_owner;
/* end of part matching struct empobj */
i_type com_type;
int com_amount;
float com_price;
int com_maxbidder;
time_t com_markettime;
coord com_x;
coord com_y;
coord sell_x;
coord sell_y;
};
#define getcomm(n, p) ef_read(EF_COMM, (n), (p))
#define putcomm(n, p) ef_write(EF_COMM, (n), (p))
#endif