/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * path.c: Path initializations needed outside of the file initialization * tables * * Known contributors to this file: * */ #include "gamesdef.h" #include "misc.h" s_char *infodir = EMPDIR "/info.nr"; s_char *datadir = EMPDIR "/data"; s_char *teldir = EMPDIR "/data/tel"; s_char *upfil = EMPDIR "/data/up"; s_char *downfil = EMPDIR "/data/down"; s_char *disablefil = EMPDIR "/data/disable"; s_char *telfil = EMPDIR "/data/tel/tel"; s_char *annfil = EMPDIR "/data/ann"; s_char *banfil = EMPDIR "/data/ban"; s_char *authfil = EMPDIR "/data/auth"; s_char *timestampfil = EMPDIR "/data/timestamp"; s_char *loginport = EMP_PORT;