/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * nuke.c: Nuke characteristics * * Known contributors to this file: * */ #include "misc.h" #include "nuke.h" struct nchrstr nchr[] = { /* name lcm hcm oil rads blst dam cost tech lbs flags */ {"10kt fission", 50, 50, 25, 70, 3, 70, 10000, 280, 4, 0}, {"15kt fission", 50, 50, 25, 80, 3, 90, 15000, 290, 5, 0}, {"50kt fission", 60, 60, 30, 90, 3, 100, 25000, 300, 6, 0}, {"100kt fission", 75, 75, 40, 120, 4, 125, 30000, 310, 8, 0}, {"5kt fusion", 15, 15, 15, 30, 2, 80, 12500, 315, 1, 0}, {"75kt fusion", 40, 40, 35, 50, 3, 90, 20000, 320, 3, 0}, {"250kt fusion", 50, 50, 45, 60, 4, 110, 25000, 330, 4, 0}, {"500kt fusion", 60, 60, 50, 80, 5, 120, 35000, 340, 5, 0}, {"1mt fusion", 75, 75, 50, 110, 6, 150, 40000, 350, 5, 0}, {"60kt neutron", 60, 60, 30, 100, 3, 30, 30000, 355, 2, N_NEUT}, {"3mt fusion", 100, 100, 75, 130, 7, 170, 45000, 360, 6, 0}, {"5mt fusion", 120, 120, 100, 150, 8, 190, 50000, 370, 8, 0}, {"120kt neutron", 75, 75, 40, 120, 5, 50, 36000, 375, 3, N_NEUT}, {"", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {"", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} }; int nuk_maxno = (sizeof(nchr) / sizeof(struct nchrstr)) - 1;