/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * iom.c: implements the io mask routines * * Known contributors to this file: * */ #include /* malloc */ #include #include "misc.h" #include "bit.h" #include "empio.h" #include "io_mask.h" extern int errno; struct io_mask * iom_create(int what) { struct io_mask *imp; imp = (struct io_mask *)malloc(sizeof(*imp)); if (what & IO_READ) { imp->readmask = bit_newfdmask(); imp->user_readmask = bit_newfdmask(); } else { imp->readmask = 0; imp->user_readmask = 0; } if (what & IO_WRITE) { imp->writemask = bit_newfdmask(); imp->user_writemask = bit_newfdmask(); } else { imp->writemask = 0; imp->user_writemask = 0; } imp->what = what; imp->maxfd = 0; return imp; } void iom_getmask(struct io_mask *mask, int *nfdp, bit_fdmask *readp, bit_fdmask *writep) { if (mask->what & IO_READ) bit_copy(mask->readmask, mask->user_readmask); if (mask->what & IO_WRITE) bit_copy(mask->writemask, mask->user_writemask); *readp = mask->user_readmask; *writep = mask->user_writemask; *nfdp = mask->maxfd; } void iom_set(struct io_mask *mask, int what, int fd) { if ((mask->what & what) == 0) return; if (what & IO_READ) BIT_SETB(fd, mask->readmask); if (what & IO_WRITE) BIT_SETB(fd, mask->writemask); if (fd > mask->maxfd) mask->maxfd = fd; } void iom_clear(struct io_mask *mask, int what, int fd) { if ((mask->what & what) == 0) return; if (what & IO_READ) BIT_CLRB(fd, mask->readmask); if (what & IO_WRITE) BIT_CLRB(fd, mask->writemask); } void iom_zero(struct io_mask *mask, int what) { if ((mask->what & what) == 0) return; if (what & IO_READ) bit_zero(mask->readmask); if (what & IO_WRITE) bit_zero(mask->writemask); }