/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * surv.c: Show sector survey * * Known contributors to this file: * Dave Pare, 1986 */ #include #include #include "commands.h" #include "map.h" #include "optlist.h" static char code_char(struct valstr, struct sctstr *sp); /* * survey type ?cond * */ int surv(void) { int nsect; struct nstr_sect nstr; int y; struct valstr val; struct natstr *np; struct sctstr sect; struct range range; char *ptr; struct nscstr cond[NS_NCOND]; int ncond; int i; char buf[1024]; /* Note this is not re-entrant anyway, so we keep the buffers around */ static char *mapbuf = NULL; static char **map = NULL; nsect = 0; ptr = getstarg(player->argp[1], "commodity or variable? ", buf); if (!ptr || !*ptr) return RET_SYN; ptr = nstr_comp_val(ptr, &val, EF_SECTOR); if (!ptr) return RET_SYN; if (val.val_cat != NSC_OFF || nstr_promote(val.val_type) != NSC_LONG) { pr("Can't survey this\n"); return RET_SYN; } for (; isspace(*ptr); ++ptr) ; if (*ptr) return RET_SYN; if (!snxtsct(&nstr, player->argp[2])) return RET_SYN; if (!mapbuf) mapbuf = malloc(WORLD_Y * MAPWIDTH(1)); if (!map) { map = malloc(WORLD_Y * sizeof(char *)); if (map && mapbuf) { for (i = 0; i < WORLD_Y; i++) map[i] = &mapbuf[MAPWIDTH(1) * i]; } else if (map) { free(map); map = NULL; } } if (!mapbuf || !map) { pr("Memory error, tell the deity.\n"); logerror("malloc failed in sect\n"); return RET_FAIL; } ncond = nstr.ncond; memcpy(cond, nstr.cond, sizeof(struct nscstr) * ncond); nstr.ncond = 0; np = getnatp(player->cnum); xyrelrange(np, &nstr.range, &range); border(&range, " ", ""); blankfill(mapbuf, &nstr.range, 1); while (nxtsct(&nstr, §)) { if (!player->owner) continue; ptr = &map[nstr.dy][nstr.dx]; if (nstr_exec(cond, ncond, §)) { ++nsect; *ptr = 0x80 | code_char(val, §); } else { *ptr = dchr[sect.sct_type].d_mnem; } } for (y = nstr.range.ly, i = 0; i < nstr.range.height; y++, i++) { int yval; yval = yrel(np, y); pr("%4d %s %4d\n", yval, map[i], yval); if (y >= WORLD_Y) y -= WORLD_Y; } border(&range, " ", ""); if (nsect > 0) pr("\n%d sector%s.\n", nsect, splur(nsect)); return RET_OK; } static char code_char(struct valstr val, struct sctstr *sp) { int amt; int n; int large = val.val_type != NSC_CHAR && val.val_type != NSC_UCHAR; nstr_exec_val(&val, player->cnum, sp, NSC_LONG); amt = val.val_as.lng; if (amt <= 0) return ' '; n = amt / (large ? 100 : 10); if (n >= 10) return '$'; return "0123456789"[n]; }