/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * power.h: Definitions for things having to do with the power report. * * Known contributors to this file: * */ #ifndef _POWER_H_ #define _POWER_H_ struct powstr { natid p_nation; float p_sects; float p_effic; float p_civil; float p_milit; float p_shell; float p_guns; float p_petrol; float p_iron; float p_dust; float p_food; float p_oil; float p_bars; float p_planes; float p_ships; float p_units; float p_money; float p_power; }; #define getpower(n, p) \ ef_read(EF_POWER, n, p) #define putpower(n, p) \ ef_write(EF_POWER, n, p) #define getpowerp(n) \ (struct powstr *) ef_ptr(EF_POWER, n) #endif /* _POWER_H_ */