/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1994-2020, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * Copyright (C) 1991-3 Stephen Crane * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * lwp.h -- prototypes and structures for lightweight processes * * Known contributors to this file: * Markus Armbruster, 2004-2020 * Ron Koenderink, 2007-2009 */ /* * author: Stephen Crane, (jsc@doc.ic.ac.uk), Department of Computing, * Imperial College of Science, Technology and Medicine, 180 Queen's * Gate, London SW7 2BZ, England. */ #ifndef LWP_H #define LWP_H #include #define LWP_STACKCHECK 0x1 #define LWP_PRINT 0x2 struct lwpProc; struct lwp_rwlock; #define LWP_FD_READ 0x1 #define LWP_FD_WRITE 0x2 #define LWP_MAX_PRIO 8 struct lwpProc *lwpInitSystem(int prio, void **ctxp, int flags, int[]); struct lwpProc *lwpCreate(int prio, void (*)(void *), int size, int flags, char *name, int argc, char **argv, void *ud); void lwpExit(void); void lwpTerminate(struct lwpProc *); void lwpYield(void); int lwpSleepFd(int fd, int flags, struct timeval *timeout); int lwpSleepUntil(time_t until); void lwpWakeup(struct lwpProc *); int lwpSigWait(void); void *lwpGetUD(struct lwpProc *); void lwpSetUD(struct lwpProc *, char *ud); int lwpSetPriority(int prio); char *lwpName(struct lwpProc *); void lwpSetName(struct lwpProc *, char *name); struct lwp_rwlock *lwp_rwlock_create(char *); void lwp_rwlock_destroy(struct lwp_rwlock *); void lwp_rwlock_wrlock(struct lwp_rwlock *); void lwp_rwlock_rdlock(struct lwp_rwlock *); void lwp_rwlock_unlock(struct lwp_rwlock *); extern struct lwpProc *LwpCurrent; #endif