/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* swap.c: Swap two sectors on the map
*
* Known contributors to this file:
* Ken Stevens, 1995
* Markus Armbruster, 2006-2013
*/
#include
#include "commands.h"
static void print_res(struct sctstr *);
/*
* Syntax: swap
*/
int
swaps(void)
{
struct sctstr secta, sectb, tmp;
char buf[1024];
char *p;
int i;
natid to;
if (!(p = getstarg(player->argp[1], "First sector : ", buf)) ||
!sarg_xy(p, §a.sct_x, §a.sct_y) ||
!getsect(secta.sct_x, secta.sct_y, §a))
return RET_SYN;
print_res(§a);
if (!(p = getstarg(player->argp[2], "Second sector : ", buf)) ||
!sarg_xy(p, §b.sct_x, §b.sct_y) ||
!getsect(sectb.sct_x, sectb.sct_y, §b))
return RET_SYN;
print_res(§b);
if (!confirm("Are you sure these are the two sectors you wish to swap? "))
return RET_FAIL;
if (!check_sect_ok(§a) || !check_sect_ok(§b))
return RET_FAIL;
for (i = 0; i <= (secta.sct_own != sectb.sct_own); i++) {
to = i == 0 ? secta.sct_own : sectb.sct_own;
if (to && to != player->cnum)
wu(0, to,
"Sector %s swapped with %s by an act of %s!\n",
xyas(secta.sct_x, secta.sct_y, to),
xyas(sectb.sct_x, sectb.sct_y, to),
cname(player->cnum));
}
tmp = secta;
/* change the location of secta to that of sectb */
secta.sct_x = sectb.sct_x;
secta.sct_y = sectb.sct_y;
ef_set_uid(EF_SECTOR, §a, sectb.sct_uid);
secta.sct_dist_x = sectb.sct_x;
secta.sct_dist_y = sectb.sct_y;
secta.sct_coastal = sectb.sct_coastal;
/* change the location of sectb to where secta was */
sectb.sct_x = tmp.sct_x;
sectb.sct_y = tmp.sct_y;
ef_set_uid(EF_SECTOR, §b, tmp.sct_uid);
sectb.sct_dist_x = tmp.sct_x;
sectb.sct_dist_y = tmp.sct_y;
sectb.sct_coastal = tmp.sct_coastal;
/* update coastal flag & put sectors */
putsect(§b);
set_coastal(§a, sectb.sct_type, secta.sct_type);
putsect(§a);
getsect(sectb.sct_x, sectb.sct_y, §b);
set_coastal(§b, secta.sct_type, sectb.sct_type);
putsect(§b);
pr("done\n");
return RET_OK;
}
static void
print_res(struct sctstr *sp)
{
pr("own sect eff min gold fert oil uran\n");
pr("%3d ", sp->sct_own);
prxy("%4d,%-4d", sp->sct_x, sp->sct_y);
pr(" %c", dchr[sp->sct_type].d_mnem);
if (sp->sct_newtype != sp->sct_type)
pr("%c", dchr[sp->sct_newtype].d_mnem);
else
pr(" ");
pr("%4d%%", sp->sct_effic);
pr(" %4d", sp->sct_min);
pr("%5d", sp->sct_gmin);
pr("%5d", sp->sct_fertil);
pr("%4d", sp->sct_oil);
pr("%5d", sp->sct_uran);
pr("\n");
}