/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * swap.c: Swap two sectors on the map * * Known contributors to this file: * Ken Stevens, 1995 * Markus Armbruster, 2006-2013 */ #include #include "commands.h" static void print_res(struct sctstr *); /* * Syntax: swap */ int swaps(void) { struct sctstr secta, sectb, tmp; char buf[1024]; char *p; int i; natid to; if (!(p = getstarg(player->argp[1], "First sector : ", buf)) || !sarg_xy(p, §a.sct_x, §a.sct_y) || !getsect(secta.sct_x, secta.sct_y, §a)) return RET_SYN; print_res(§a); if (!(p = getstarg(player->argp[2], "Second sector : ", buf)) || !sarg_xy(p, §b.sct_x, §b.sct_y) || !getsect(sectb.sct_x, sectb.sct_y, §b)) return RET_SYN; print_res(§b); if (!confirm("Are you sure these are the two sectors you wish to swap? ")) return RET_FAIL; if (!check_sect_ok(§a) || !check_sect_ok(§b)) return RET_FAIL; for (i = 0; i <= (secta.sct_own != sectb.sct_own); i++) { to = i == 0 ? secta.sct_own : sectb.sct_own; if (to && to != player->cnum) wu(0, to, "Sector %s swapped with %s by an act of %s!\n", xyas(secta.sct_x, secta.sct_y, to), xyas(sectb.sct_x, sectb.sct_y, to), cname(player->cnum)); } tmp = secta; /* change the location of secta to that of sectb */ secta.sct_x = sectb.sct_x; secta.sct_y = sectb.sct_y; ef_set_uid(EF_SECTOR, §a, sectb.sct_uid); secta.sct_dist_x = sectb.sct_x; secta.sct_dist_y = sectb.sct_y; secta.sct_coastal = sectb.sct_coastal; /* change the location of sectb to where secta was */ sectb.sct_x = tmp.sct_x; sectb.sct_y = tmp.sct_y; ef_set_uid(EF_SECTOR, §b, tmp.sct_uid); sectb.sct_dist_x = tmp.sct_x; sectb.sct_dist_y = tmp.sct_y; sectb.sct_coastal = tmp.sct_coastal; /* update coastal flag & put sectors */ putsect(§b); set_coastal(§a, sectb.sct_type, secta.sct_type); putsect(§a); getsect(sectb.sct_x, sectb.sct_y, §b); set_coastal(§b, secta.sct_type, sectb.sct_type); putsect(§b); pr("done\n"); return RET_OK; } static void print_res(struct sctstr *sp) { pr("own sect eff min gold fert oil uran\n"); pr("%3d ", sp->sct_own); prxy("%4d,%-4d", sp->sct_x, sp->sct_y); pr(" %c", dchr[sp->sct_type].d_mnem); if (sp->sct_newtype != sp->sct_type) pr("%c", dchr[sp->sct_newtype].d_mnem); else pr(" "); pr("%4d%%", sp->sct_effic); pr(" %4d", sp->sct_min); pr("%5d", sp->sct_gmin); pr("%5d", sp->sct_fertil); pr("%4d", sp->sct_oil); pr("%5d", sp->sct_uran); pr("\n"); }