/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * upda.c: Give the time of the next update * * Known contributors to this file: * Markus Armbruster, 2007-2010 */ #include #include "commands.h" #include "game.h" #include "optlist.h" #include "server.h" /* * Tell what the update policy is, and when the next update * is likely to be. */ int upda(void) { time_t now, next, stop; if (updates_disabled()) pr("UPDATES ARE DISABLED!\n"); (void)time(&now); next = update_time[0]; if (next) { pr("\nUpdates occur at times specified by the ETU rates.\n\n"); pr("The next update is at %19.19s.\n", ctime(&next)); } else { pr("There are no regularly scheduled updates.\n"); } pr("The current time is %19.19s.\n\n", ctime(&now)); if (next && update_window) { pr("The next update window starts at %19.19s.\n", ctime(&next)); stop = next + update_window; pr("The next update window stops at %19.19s.\n", ctime(&stop)); } switch (update_demand) { case UPD_DEMAND_NONE: default: break; case UPD_DEMAND_SCHED: pr("Demand updates occur at update CHECK times.\n"); if (next) { pr("The next update check is at %19.19s.\n", ctime(&next)); } pr("Demand updates require %d country(s) to want one.\n", update_wantmin); break; case UPD_DEMAND_ASYNC: pr("Demand updates occur right after the demand is set.\n"); if (*update_demandtimes != 0) { pr("Demand updates are allowed during: %s\n", update_demandtimes); } pr("Demand updates require %d country(s) to want one.\n", update_wantmin); } if (*game_days != 0) pr("Game days are: %s\n", game_days); if (*game_hours != 0) pr("Game hours are: %s\n", game_hours); pr("\nThis command is obsolete and will go away in a future version.\n" "Please use \"show updates\".\n"); return 0; }