/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * show.c: Give info on empire objects, planes, boats, nukes, etc. * * Known contributors to this file: * Julian Onions, 1988 * Steve McClure, 1997 */ #include #include "commands.h" #include "nuke.h" #include "optlist.h" int show(void) { char *p; void (*cfunc)(int); void (*sfunc)(int); void (*bfunc)(int); struct natstr *natp; int tlev; char buf[1024]; int rlev; p = getstarg(player->argp[1], "Show what (bridge, item, land, nuke, plane, sect, ship, tower, updates)? ", buf); if (!p || !*p) return RET_SYN; natp = getnatp(player->cnum); rlev = (int)(1.25 * natp->nat_level[NAT_RLEV]); if (!player->argp[3]) { tlev = (int)(1.25 * natp->nat_level[NAT_TLEV]); if (player->god) tlev = 1000; } else { tlev = (int)atoi(player->argp[3]); if (tlev > (int)(1.25 * natp->nat_level[NAT_TLEV]) && !player->god) tlev = (int)(1.25 * natp->nat_level[NAT_TLEV]); } if (player->god) rlev = 1000; switch (*p) { case 'b': show_bridge(99999); return RET_OK; case 't': show_tower(99999); return RET_OK; case 'i': show_item(99999); return RET_OK; case 'n': if (*(p + 1) == 'e') { show_news(99999); return RET_OK; } if (drnuke_const > MIN_DRNUKE_CONST) tlev = ((rlev / drnuke_const) > tlev ? tlev : (rlev / drnuke_const)); bfunc = show_nuke_build; cfunc = show_nuke_capab; sfunc = show_nuke_stats; break; case 'l': bfunc = show_land_build; sfunc = show_land_stats; cfunc = show_land_capab; break; case 'p': if (p[1] == 'r') { show_product(99999); return RET_OK; } bfunc = show_plane_build; sfunc = show_plane_stats; cfunc = show_plane_capab; break; case 's': if (*(p + 1) == 'e') { bfunc = show_sect_build; sfunc = show_sect_stats; cfunc = show_sect_capab; } else { bfunc = show_ship_build; sfunc = show_ship_stats; cfunc = show_ship_capab; } break; case 'u': show_updates(player->argp[2] ? atoi(player->argp[2]) : 8); return RET_OK; default: return RET_SYN; } p = getstarg(player->argp[2], "Build, stats, or capability data (b,s,c)? ", buf); if (!p || !*p) return RET_SYN; pr("Printing for tech level '%d'\n", tlev); if (*p == 'B' || *p == 'b') bfunc(tlev); else if (*p == 'C' || *p == 'c') cfunc(tlev); else if (*p == 'S' || *p == 's') sfunc(tlev); else return RET_SYN; return RET_OK; }