/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * minmax.c: Misc min and max routines * * Known contributors to this file: * Doug Hay, 1998 * Steve McClure, 1998 */ #include "gen.h" double dmax(double n1, double n2) { if (n1 > n2) return n1; return n2; } double dmin(double n1, double n2) { if (n1 < n2) return n1; return n2; } #if !defined(_WIN32) int max(int n1, int n2) { if (n1 > n2) return n1; return n2; } int min(int n1, int n2) { if (n1 < n2) return n1; return n2; } #endif