/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * files.c: Create all the misc files * * Known contributors to this file: * Thomas Ruschak * Ken Stevens, 1995 * Steve McClure, 1998 * Markus Armbruster, 2004-2011 */ #include #include #include #include #include #include "file.h" #include "game.h" #include "land.h" #include "misc.h" #include "nat.h" #include "nuke.h" #include "optlist.h" #include "plane.h" #include "power.h" #include "prototypes.h" #include "sect.h" #include "ship.h" #include "tel.h" #include "trade.h" #include "version.h" static void print_usage(char *program_name) { printf("Usage: %s [OPTION]...\n" " -e CONFIG-FILE configuration file\n" " (default %s)\n" " -f force overwrite of existing game\n" " -h display this help and exit\n" " -v display version information and exit\n", program_name, dflt_econfig); } int main(int argc, char *argv[]) { char buf[255]; char *filename; struct natstr nat; int i; int opt; char *config_file = NULL; int force = 0; while ((opt = getopt(argc, argv, "e:fhv")) != EOF) { switch (opt) { case 'e': config_file = optarg; break; case 'f': force = 1; break; case 'h': print_usage(argv[0]); exit(0); case 'v': printf("%s\n\n%s", version, legal); exit(0); default: fprintf(stderr, "Try -h for help.\n"); exit(1); } } if (argv[optind]) { fprintf(stderr, "%s: does not take operands\n", argv[0]); fprintf(stderr, "Try -h for help.\n"); exit(1); } empfile_init(); if (emp_config(config_file) < 0) exit(1); empfile_fixup(); if (mkdir(gamedir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) { fprintf(stderr, "Can't make game directory %s (%s)\n", gamedir, strerror(errno)); exit(1); } if (chdir(gamedir)) { fprintf(stderr, "Can't chdir to %s (%s)\n", gamedir, strerror(errno)); exit(EXIT_FAILURE); } if (!force) { printf("WARNING: this blasts the existing game in %s (if any)\n", gamedir); printf("continue? "); if (!fgets(buf, sizeof(buf), stdin) || (*buf != 'y' && *buf != 'Y')) exit(1); } for (i = 0; i < EF_MAX; i++) { if (!EF_IS_GAME_STATE(i)) continue; if (!ef_open(i, EFF_CREATE | EFF_NOTIME)) exit(1); } if (mkdir(teldir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) { fprintf(stderr, "Can't make telegram directory %s (%s)\n", teldir, strerror(errno)); exit(1); } for (i = 0; i < MAXNOC; i++) { filename = mailbox(buf, i); close(creat(filename, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP)); } close(creat(annfil, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP)); nat_reset(&nat, 0, "POGO", "peter", STAT_GOD); nat.nat_btu = 255; nat.nat_money = 123456789; putnat(&nat); printf("All praise to %s!\n", nat.nat_cnam); for (i = 0; i < EF_MAX; i++) { if (!EF_IS_GAME_STATE(i)) continue; ef_close(i); } exit(0); }