/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* rada.c: Do radar from a ship/unit/sector
*
* Known contributors to this file:
* Ron Koenderink, 2006
*/
#include
#include "commands.h"
#include "unit.h"
int
rada(void)
{
return radar(EF_SHIP);
}
int
lrad(void)
{
return radar(EF_LAND);
}
int
radar(int type)
{
char *cp;
double tf;
double tlev;
int spy;
struct nstr_item ni;
struct nstr_sect ns;
union empobj_storage item;
char buf[1024];
char prompt[80];
if (CANT_HAPPEN(type != EF_LAND && type != EF_SHIP))
type = EF_SHIP;
sprintf(prompt, "Radar from (%s # or sector(s)) : ", ef_nameof(type));
cp = getstarg(player->argp[1], prompt, buf);
if (!cp)
return RET_SYN;
switch (sarg_type(cp)) {
case NS_AREA:
if (!snxtsct(&ns, cp))
return RET_SYN;
tlev = getnatp(player->cnum)->nat_level[NAT_TLEV];
while (nxtsct(&ns, &item.sect)) {
if (item.sect.sct_type != SCT_RADAR)
continue;
if (!player->owner)
continue;
radmap(item.sect.sct_x, item.sect.sct_y, item.sect.sct_effic,
tlev, 16, 0.0);
}
break;
case NS_LIST:
case NS_GROUP:
/* assumes a NS_LIST return is a unit no */
if (!snxtitem(&ni, type, cp, NULL))
return RET_SYN;
while (nxtitem(&ni, &item)) {
if (!player->owner)
continue;
tf = 0.0;
if (type == EF_SHIP) {
if (mchr[(int)item.ship.shp_type].m_flags & M_SONAR)
tf = techfact(item.ship.shp_tech, 1.0);
spy = mchr[item.ship.shp_type].m_vrnge;
} else {
if (!(lchr[(int)item.land.lnd_type].l_flags & L_RADAR)) {
pr("%s can't use radar!\n", prland(&item.land));
continue;
}
if (item.land.lnd_ship >= 0) {
pr("%s is stowed on ship #%d, and can't use radar!\n",
prland(&item.land), item.land.lnd_ship);
continue;
}
if (item.land.lnd_land >= 0) {
pr("%s is stowed on land #%d, and can't use radar!\n",
prland(&item.land), item.land.lnd_land);
continue;
}
spy = lchr[item.land.lnd_type].l_spy;
}
pr("%s at ", unit_nameof(&item.gen));
radmap(item.gen.x, item.gen.y, item.gen.effic,
item.gen.tech, spy, tf);
}
break;
default:
pr("Must use a %s or sector specifier\n", ef_nameof(type));
return RET_SYN;
}
return RET_OK;
}