/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * tel.h: Definitions for things having to do with telegrams * * Known contributors to this file: * Markus Armbruster, 2009 */ #ifndef TEL_H #define TEL_H #include #include #include "types.h" #define MAXTELSIZE 1024 /* doesn't apply to TEL_UPDATE */ #define TEL_NORM 0 /* normal */ #define TEL_ANNOUNCE 1 /* announcement */ #define TEL_BULLETIN 2 /* bulletin */ #define TEL_UPDATE 3 /* update message */ #define TEL_LAST 3 #define TEL_SECONDS 5 /* how many seconds before starting a new telegram */ struct telstr { natid tel_from; /* sender */ unsigned char tel_type; unsigned tel_length; /* how long */ time_t tel_date; /* when sent */ }; extern char *mailbox(char *buf, natid cn); extern int tel_read_header(FILE *, char *, struct telstr *); extern int tel_read_body(FILE *, char *, struct telstr *, int (*sink)(char *, size_t, void *), void *); #endif