/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * getvar.c: Routines for manipulating variable lists. * * Known contributors to this file: * Dave Pare, 1989 */ #include #include "misc.h" #include "var.h" #include "file.h" #include "common.h" int getvec(int class, int *vec, s_char *sp, int ptype) { u_short *src = ef_items(ptype, sp); int i; if (!src || class != VT_ITEM) { logerror("getvec: ptype %d has no vars", ptype); return 0; } for (i = 0; i <= I_MAX; ++i) vec[i] = src[i]; return I_MAX; } int putvec(int class, int *vec, s_char *sp, int ptype) { u_short *dst = ef_items(ptype, sp); int i; if (!dst || class != VT_ITEM) { logerror("putvec: ptype %d has no vars", ptype); return 0; } for (i = 0; i <= I_MAX; ++i) { if (vec[i] < 0) { logerror("putvec: item %d underflow", i); dst[i] = 0; } else if (vec[i] > SHRT_MAX) { logerror("putvec: item %d overflow", i); dst[i] = SHRT_MAX; } else dst[i] = vec[i]; } return I_MAX; }