/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* newe.c: Show new sector efficiency (projected)
*
* Known contributors to this file:
* Thomas Ruschak, 1993
* Markus Armbruster, 2004-2016
*/
#include
#include "commands.h"
#include "item.h"
#include "optlist.h"
int
newe(void)
{
struct natstr *natp;
struct sctstr sect;
struct nstr_sect nstr;
double work, lcms, hcms;
int nsect;
int civs = 0;
int uws = 0;
int bwork;
int twork;
int type;
int eff;
int maxworkers;
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
player->simulation = 1;
prdate();
nsect = 0;
while (nxtsct(&nstr, §)) {
if (!player->owner)
continue;
if (!sect.sct_off) {
civs = (1.0 + obrate * etu_per_update) * sect.sct_item[I_CIVIL];
uws = (1.0 + uwbrate * etu_per_update) * sect.sct_item[I_UW];
natp = getnatp(sect.sct_own);
maxworkers = max_workers(natp->nat_level[NAT_RLEV], §);
work = new_work(§,
total_work(sect.sct_work, etu_per_update,
civs, sect.sct_item[I_MILIT], uws,
maxworkers));
bwork = work / 2;
type = sect.sct_type;
eff = sect.sct_effic;
if (sect.sct_newtype != type) {
twork = (eff + 3) / 4;
if (twork > bwork) {
twork = bwork;
}
bwork -= twork;
eff -= twork * 4;
if (eff <= 0) {
type = sect.sct_newtype;
eff = 0;
}
twork = 100 - eff;
if (twork > bwork) {
twork = bwork;
}
if (dchr[type].d_lcms > 0) {
lcms = sect.sct_item[I_LCM];
lcms = (int)(lcms / dchr[type].d_lcms);
if (twork > lcms)
twork = lcms;
}
if (dchr[type].d_hcms > 0) {
hcms = sect.sct_item[I_HCM];
hcms = (int)(hcms / dchr[type].d_hcms);
if (twork > hcms)
twork = hcms;
}
eff += twork;
} else if (eff < 100) {
twork = 100 - eff;
if (twork > bwork) {
twork = bwork;
}
if (dchr[type].d_lcms > 0) {
lcms = sect.sct_item[I_LCM];
lcms = (int)(lcms / dchr[type].d_lcms);
if (twork > lcms)
twork = lcms;
}
if (dchr[type].d_hcms > 0) {
hcms = sect.sct_item[I_HCM];
hcms = (int)(hcms / dchr[type].d_hcms);
if (twork > hcms)
twork = hcms;
}
eff += twork;
}
} else {
eff = sect.sct_effic;
type = sect.sct_type;
}
if (nsect++ == 0) {
pr("EFFICIENCY SIMULATION\n");
pr(" sect des projected eff\n");
}
prxy("%4d,%-4d", nstr.x, nstr.y);
pr(" %c", dchr[type].d_mnem);
pr(" %3d%%\n", eff);
}
player->simulation = 0;
if (nsect == 0) {
if (player->argp[1])
pr("%s: No sector(s)\n", player->argp[1]);
else
pr("%s: No sector(s)\n", "");
return RET_FAIL;
} else
pr("%d sector%s\n", nsect, splur(nsect));
return RET_OK;
}