/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * nstr.c: compile and execute the item selections on sectors * * Known contributors to this file: * Dave Pare, 1989 * Steve McClure, 1997 * Markus Armbruster, 2004-2006 */ #include #include #include #include "file.h" #include "match.h" #include "player.h" #include "prototypes.h" static char *nstr_parse_val(char *, struct valstr *); static int nstr_match_ca(struct valstr *, struct castr *); static int nstr_match_val(struct valstr *, struct castr *, int); static int nstr_string_ok(struct castr *ca, int idx); static struct valstr *nstr_resolve_sel(struct valstr *, struct castr *); static struct valstr *nstr_mkselval(struct valstr *, int, struct castr *); static struct valstr *nstr_resolve_id(struct valstr *, struct castr *, int, int); /* * Compile conditions into array NP[LEN]. * Return number of conditions, or -1 on error. * It is an error if there are more than LEN conditions. * TYPE is the context type, a file type. * STR is the condition string, in Empire syntax, without the leading * '?'. */ int nstr_comp(struct nscstr *np, int len, int type, char *str) { struct castr *ca = ef_cadef(type); char *cond; char *tail; int i; struct nscstr dummy; int lft_caidx, rgt_caidx; int lft_val, rgt_val; int lft_type, rgt_type; cond = str; for (i = 0; ; ++i, ++np) { if (i >= len) np = &dummy; /* left operand */ tail = nstr_parse_val(cond, &np->lft); lft_caidx = nstr_match_ca(&np->lft, ca); /* operator */ if (*tail != '<' && *tail != '=' && *tail != '>' && *tail != '#') { if (*tail) pr("%s -- expected condition operator\n", cond); else pr("%s -- missing condition operator\n", cond); return -1; } np->operator = *tail; ++tail; /* right operand */ tail = nstr_parse_val(tail, &np->rgt); rgt_caidx = nstr_match_ca(&np->rgt, ca); /* * Resolve identifiers * * An identifier can name a selector or, if the other operand * is a selector, a value for that. The condition is * ambiguous if both selector x value and value x selector are * possible. Example: nlft, ca, rgt_caidx); rgt_val = nstr_match_val(&np->rgt, ca, lft_caidx); /* * if lft_val >= 0, then rhs names a selector and lhs names * one of its values. Likewise for rgt_val. */ if (lft_val >= 0 && rgt_val >= 0) { pr("%.*s -- condition ambiguous\n", (int)(tail-cond), cond); return -1; } else if (rgt_val >= 0) { /* selector x value */ if (!nstr_resolve_sel(&np->lft, &ca[lft_caidx])) return -1; nstr_mkselval(&np->rgt, rgt_val, &ca[lft_caidx]); } else if (lft_val >= 0) { /* value x selector */ nstr_mkselval(&np->lft, lft_val, &ca[rgt_caidx]); if (!nstr_resolve_sel(&np->rgt, &ca[rgt_caidx])) return -1; } else { /* * Neither side works as selector value; any identifiers * must name selectors. */ if (!nstr_resolve_id(&np->lft, ca, lft_caidx, nstr_string_ok(ca, rgt_caidx))) return -1; if (!nstr_resolve_id(&np->rgt, ca, rgt_caidx, nstr_string_ok(ca, lft_caidx))) return -1; } /* find operator type, coerce operands */ lft_type = nstr_promote(np->lft.val_type); rgt_type = nstr_promote(np->rgt.val_type); np->optype = NSC_NOTYPE; if (lft_type == NSC_STRING) { if (!nstr_coerce_val(&np->rgt, NSC_STRING, str)) np->optype = NSC_STRING; } else if (rgt_type == NSC_STRING) { if (!nstr_coerce_val(&np->lft, NSC_STRING, str)) np->optype = NSC_STRING; } else if (lft_type == NSC_DOUBLE) { if (!nstr_coerce_val(&np->rgt, NSC_DOUBLE, str)) np->optype = NSC_DOUBLE; } else if (rgt_type == NSC_DOUBLE) { if (!nstr_coerce_val(&np->lft, NSC_DOUBLE, str)) np->optype = NSC_DOUBLE; } else { if (!nstr_coerce_val(&np->lft, NSC_LONG, str) && !nstr_coerce_val(&np->rgt, NSC_LONG, str)) np->optype = NSC_LONG; } if (np->optype == NSC_NOTYPE) return -1; /* another condition? */ if (*tail == 0) break; if (*tail != '&') { pr("%s -- expected `&'\n", cond); return -1; } cond = tail + 1; } if (i >= len) { /* could just return I and let caller gripe or enlarge buffer */ pr("%s -- too many conditions\n", str); return -1; } return i + 1; } /* Like strcmp(S1, S2), but limit length of S1 to SZ1 and of S2 to SZ2. */ static int strnncmp(char *s1, size_t sz1, char *s2, size_t sz2) { int res; if (sz1 == sz2) return strncmp(s1, s2, sz2); if (sz1 < sz2) return -strnncmp(s2, sz2, s1, sz1); res = strncmp(s1, s2, sz2); return res ? res : s1[sz2]; } #define EVAL(op, lft, rgt) \ ((op) == '<' ? (lft) < (rgt) \ : (op) == '=' ? (lft) == (rgt) \ : (op) == '>' ? (lft) > (rgt) \ : (op) == '#' ? (lft) != (rgt) \ : (CANT_REACH(), 0)) /* * Evaluate compiled conditions in array NP[NCOND]. * Return non-zero iff they are all true. * PTR points to a context object of the type that was used to compile * the conditions. */ int nstr_exec(struct nscstr *np, int ncond, void *ptr) { int i, op, optype, cmp; struct valstr lft, rgt; for (i = 0; i < ncond; ++i) { op = np[i].operator; optype = np[i].optype; if (np[i].lft.val_cat == NSC_NOCAT || np[i].rgt.val_cat == NSC_NOCAT) return 0; lft = np[i].lft; nstr_exec_val(&lft, player->cnum, ptr, optype); rgt = np[i].rgt; nstr_exec_val(&rgt, player->cnum, ptr, optype); switch (optype) { case NSC_LONG: if (!EVAL(op, lft.val_as.lng, rgt.val_as.lng)) return 0; break; case NSC_DOUBLE: if (!EVAL(op, lft.val_as.dbl, rgt.val_as.dbl)) return 0; break; case NSC_STRING: cmp = strnncmp(lft.val_as.str.base, lft.val_as.str.maxsz, rgt.val_as.str.base, rgt.val_as.str.maxsz); if (!EVAL(op, cmp, 0)) return 0; break; default: CANT_REACH(); return 0; } } return 1; } /* * Parse a value in STR into VAL. * Return a pointer to the first character after the value. * Value is either evaluated into NSC_STRING, NSC_DOUBLE or NSC_LONG, * or an identifier. */ static char * nstr_parse_val(char *str, struct valstr *val) { long l; double d; char *tail, *tail2; /* string */ if (str[0] == '\'') { for (tail = str + 1; *tail && *tail != '\''; ++tail) ; /* FIXME implement \ quoting */ val->val_type = NSC_STRING; val->val_cat = NSC_VAL; val->val_as.str.base = str + 1; val->val_as.str.maxsz = tail - (str + 1); if (*tail) ++tail; /* FIXME else unclosed string */ return tail; } /* identifier */ if (isalpha(str[0])) { for (tail = str+1; isalnum(*tail) || *tail == '_'; ++tail) ; val->val_type = NSC_NOTYPE; val->val_cat = NSC_ID; val->val_as.str.base = str; val->val_as.str.maxsz = tail - str; return tail; } /* number */ l = strtol(str, &tail, 0); d = strtod(str, &tail2); if (tail2 > tail) { val->val_type = NSC_DOUBLE; val->val_cat = NSC_VAL; val->val_as.dbl = d; return tail2; } if (tail != str) { val->val_type = NSC_LONG; val->val_cat = NSC_VAL; val->val_as.lng = l; return tail; } /* funny character, interpret as identifier */ tail = str+1; val->val_type = NSC_NOTYPE; val->val_cat = NSC_ID; val->val_as.str.base = str; val->val_as.str.maxsz = tail - str; return tail; } /* * Match VAL in table of selector descriptors CA, return index. * Return M_NOTFOUND if there are no matches, M_NOTUNIQUE if there are * several. * A VAL that is not an identifier doesn't match anything. A null CA * is considered empty. */ static int nstr_match_ca(struct valstr *val, struct castr *ca) { char id[32]; if (val->val_cat != NSC_ID || val->val_as.str.maxsz >= sizeof(id)) return M_NOTFOUND; if (!ca) return M_NOTFOUND; memcpy(id, val->val_as.str.base, val->val_as.str.maxsz); id[val->val_as.str.maxsz] = 0; return stmtch(id, ca, offsetof(struct castr, ca_name), sizeof(struct castr)); } /* * Match VAL in a selector's values, return its (non-negative) value. * Match values of selector descriptor CA[IDX], provided IDX is not * negative. CA may be null when IDX is negative. * Return M_NOTFOUND if there are no matches, M_NOTUNIQUE if there are * several. */ static int nstr_match_val(struct valstr *val, struct castr *ca, int idx) { char id[32]; if (val->val_cat != NSC_ID || val->val_as.str.maxsz >= sizeof(id)) return M_NOTFOUND; if (idx < 0 || ca[idx].ca_table == EF_BAD) return M_NOTFOUND; if (CANT_HAPPEN(nstr_promote(ca[idx].ca_type) != NSC_LONG)) return M_NOTFOUND; memcpy(id, val->val_as.str.base, val->val_as.str.maxsz); id[val->val_as.str.maxsz] = 0; return ef_elt_byname(ca[idx].ca_table, id); } /* * Can CA[IDX] be compared to a string? * Return 0 for negative IDX. */ static int nstr_string_ok(struct castr *ca, int idx) { return idx >= 0 && nstr_promote(ca[idx].ca_type) == NSC_STRING; } /* * Change VAL to resolve identifier to selector or string. * Return VAL on success, NULL on error. * No change if VAL is not an identifier. Otherwise, change it as * follows. * Error if IDX == M_NOTUNIQUE or IDX == M_NOTFOUND and !STRING_OK. * Change into string if IDX == M_NOTFOUND and STRING_OK. * Change into selector CA[IDX] if IDX >= 0. */ static struct valstr * nstr_resolve_id(struct valstr *val, struct castr *ca, int idx, int string_ok) { if (val->val_cat != NSC_ID) return val; if (idx == M_NOTUNIQUE && !string_ok) { pr("%.*s -- ambiguous name\n", (int)val->val_as.str.maxsz, val->val_as.str.base); val->val_cat = NSC_NOCAT; return NULL; } if (idx == M_NOTFOUND && !string_ok) { pr("%.*s -- unknown name\n", (int)val->val_as.str.maxsz, val->val_as.str.base); val->val_cat = NSC_NOCAT; return NULL; } if (idx < 0) { CANT_HAPPEN(!string_ok); /* interpret unresolvable identifier as string */ val->val_type = NSC_STRING; val->val_cat = NSC_VAL; /* map identifier ~ to empty string, like some commands do */ if (val->val_as.str.maxsz == 1 && val->val_as.str.base[0] == '~') val->val_as.str.maxsz = 0; return val; } return nstr_resolve_sel(val, &ca[idx]); } /* * Change VAL to resolve identifier to selector CA. * Return VAL on success, NULL if the player is denied access to the * selector. * VAL must be an identifier. */ static struct valstr * nstr_resolve_sel(struct valstr *val, struct castr *ca) { if (CANT_HAPPEN(val->val_cat != NSC_ID)) { val->val_cat = NSC_NOCAT; return val; } if ((ca->ca_flags & NSC_DEITY) && !player->god) { pr("%.*s -- not accessible to mortals\n", (int)val->val_as.str.maxsz, val->val_as.str.base); val->val_cat = NSC_NOCAT; return NULL; } val->val_type = ca->ca_type; val->val_cat = NSC_OFF; val->val_as.sym.off = ca->ca_off; val->val_as.sym.len = ca->ca_len; val->val_as.sym.idx = 0; return val; } /* * Initialize VAL to value SELVAL for selector CA, return VAL. */ static struct valstr * nstr_mkselval(struct valstr *val, int selval, struct castr *ca) { if (CANT_HAPPEN(nstr_promote(ca->ca_type) != NSC_LONG || ca->ca_table == EF_BAD)) { val->val_type = NSC_NOTYPE; val->val_cat = NSC_NOCAT; return val; } val->val_type = ca->ca_type; val->val_cat = NSC_VAL; val->val_as.lng = selval; return val; } /* * Compile a value in STR into VAL. * Return a pointer to the first character after the value on success, * NULL on error. * TYPE is the context type, a file type. * If STR names an array, VAL simply refers to the element with index * zero. */ char * nstr_comp_val(char *str, struct valstr *val, int type) { struct castr *ca = ef_cadef(type); char *tail = nstr_parse_val(str, val); if (!nstr_resolve_id(val, ca, nstr_match_ca(val, ca), 0)) return NULL; return tail; } static int cond_type_mismatch(char *str) { if (str) pr("%s -- condition operand type mismatch\n", str); return -1; } /* * Coerce VAL to promoted value type TO. * Return 0 on success, -1 on error. * If VAL is evaluated, convert it, else only check. * STR is the condition text to be used for error messages. Suppress * messages if it is a null pointer. */ int nstr_coerce_val(struct valstr *val, nsc_type to, char *str) { /* FIXME get rid of promotion? */ nsc_type from = nstr_promote(val->val_type); if (from == NSC_NOTYPE) return 0; if (from != to) { switch (to) { case NSC_STRING: return cond_type_mismatch(str); /* FIXME implement */ case NSC_DOUBLE: if (from == NSC_LONG) { if (val->val_cat == NSC_VAL) val->val_as.dbl = val->val_as.lng; } else return cond_type_mismatch(str); break; case NSC_LONG: return cond_type_mismatch(str); default: CANT_REACH(); to = from; } } if (val->val_cat == NSC_VAL) { /* unimplemented conversions; don't currently occur here */ CANT_HAPPEN(val->val_type == NSC_XCOORD || val->val_type == NSC_YCOORD || val->val_type == NSC_HIDDEN); val->val_type = to; } return 0; }