/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* queue.c: Various queue routines (for lists)
*
* Known contributors to this file:
* Markus Armbruster, 2014
*/
#include
#include
#include "queue.h"
void
emp_insque(struct emp_qelem *elem, struct emp_qelem *queue)
{
struct emp_qelem *next;
next = queue->q_forw;
queue->q_forw = elem;
elem->q_forw = next;
elem->q_back = queue;
next->q_back = elem;
}
void
emp_remque(struct emp_qelem *elem)
{
if (!elem)
return;
if (elem->q_forw)
elem->q_forw->q_back = elem->q_back;
if (elem->q_back)
elem->q_back->q_forw = elem->q_forw;
}
int
emp_quelen(struct emp_qelem *queue)
{
struct emp_qelem *qp;
int len;
for (qp = queue->q_forw, len = 0; qp != queue; qp = qp->q_forw, len++)
;
return len;
}
struct emp_qelem *
emp_searchque(struct emp_qelem *queue, void *key,
int (*test)(struct emp_qelem *, void *))
{
struct emp_qelem *qp;
for (qp = queue->q_forw; qp != queue; qp = qp->q_forw) {
if (test(qp, key))
return qp;
}
return NULL;
}
void
emp_initque(struct emp_qelem *elem)
{
elem->q_forw = elem;
elem->q_back = elem;
}