/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * miss.c: set missions for ships/planes/units * * Known contributors to this file: * Thomas Ruschak, 1992 * Steve McClure, 2000 */ #include #include "commands.h" #include "empobj.h" #include "mission.h" #include "optlist.h" #include "path.h" /* * mission [] */ int mission(void) { static int ef_with_missions[] = { EF_SHIP, EF_LAND, EF_PLANE, EF_BAD }; char *p; int type; int mission; coord x, y; int desired_radius, radius; struct sctstr opsect; union empobj_storage item; struct empobj *gp; int num = 0, mobmax, mobused, dist; struct nstr_item ni; char buf[1024]; if ((p = getstarg(player->argp[1], "Ship, plane or land unit (p,sh,la)? ", buf)) == 0) return RET_SYN; type = ef_byname_from(p, ef_with_missions); if (type < 0) { pr("Ships, land units or planes only! (s, l, p)\n"); return RET_SYN; } if (!snxtitem(&ni, type, player->argp[2], NULL)) return RET_SYN; if ((p = getstarg(player->argp[3], "Mission (int, sup, osup, dsup, esc, res, air, query, clear)? ", buf)) == 0) return RET_SYN; /* * 'i' interdiction * 's' support * 'o' support attacks * 'd' support defenders * 'e' escort * 'r' defensive reserve * 'a' air defense (intercepts) */ switch (*p) { case 'I': case 'i': mission = MI_INTERDICT; break; case 'O': case 'o': mission = MI_OSUPPORT; break; case 'D': case 'd': mission = MI_DSUPPORT; break; case 'S': case 's': mission = MI_SUPPORT; break; case 'C': case 'c': mission = 0; break; case 'E': case 'e': mission = MI_ESCORT; break; case 'R': case 'r': mission = MI_RESERVE; break; case 'A': case 'a': mission = MI_AIR_DEFENSE; break; case 'q': show_mission(type, &ni); return RET_OK; default: pr("bad condition\n"); pr("i\tinterdiction (any)\n"); pr("s\tsupport (tactical planes only)\n"); pr("o\toffensive support (tactical planes only)\n"); pr("d\tdefensive support (tactical planes only)\n"); pr("r\treserve (land units only)\n"); pr("e\tescort (tactical or escort planes only)\n"); pr("a\tair defense (intercept planes only)\n"); pr("c\tclear mission\n"); pr("q\tquery\n"); return RET_SYN; } if (mission && !cando(mission, type)) { pr("A %s cannot do that mission!\n", ef_nameof(type)); pr("i\tinterdiction (any)\n"); pr("s\tsupport (planes only)\n"); pr("o\toffensive support (planes only)\n"); pr("d\tdefensive support (planes only)\n"); pr("r\treserve (land units only)\n"); pr("e\tescort (planes only)\n"); pr("a\tair defense (planes only)\n"); return RET_FAIL; } if (mission) { if ((p = getstarg(player->argp[4], "operations point? ", buf)) == 0 || *p == 0) return RET_SYN; if (*p != '.') { if (!sarg_xy(p, &x, &y)) return RET_SYN; if (!getsect(x, y, &opsect)) return RET_FAIL; } } else { x = 0; y = 0; } if (player->argp[5] != NULL) { desired_radius = atoi(player->argp[5]); if (desired_radius < 0) { pr("Radius must be greater than zero!\n"); return RET_FAIL; } } else { desired_radius = 9999; } if ((mobmax = get_empobj_mob_max(type)) == -1) return RET_FAIL; mobused = ldround(mission_mob_cost * (double)mobmax, 1); while (nxtitem(&ni, &item)) { gp = (struct empobj *)&item; if (!player->owner || gp->own == 0) continue; if ((mission && (gp->mobil < mobused)) && mission_mob_cost) { pr("%s: not enough mobility! (needs %d)\n", obj_nameof(gp), mobused); continue; } if (mission == MI_RESERVE && !lnd_can_attack((struct lndstr *)gp)) { pr("%s is not designed to fight ground troops\n", obj_nameof(gp)); continue; } if (*p == '.') { x = gp->x; y = gp->y; if (!getsect(x, y, &opsect)) return RET_FAIL; } dist = mapdist(gp->x, gp->y, x, y); radius = 999; if (mission) { radius = oprange(gp, mission); if (radius < dist) { pr("%s: out of range! (range %d)\n", obj_nameof(gp), radius); continue; } } if (radius > desired_radius) radius = desired_radius; if ((mission == MI_INTERDICT) && (type == EF_SHIP)) if (mchr[(int)gp->type].m_glim == 0) { pr("%s: cannot fire at range!\n", obj_nameof(gp)); continue; } if ((mission == MI_INTERDICT) && (type == EF_LAND)) if (lchr[(int)gp->type].l_dam == 0) { pr("%s: cannot fire at range!\n", obj_nameof(gp)); continue; } if ((mission == MI_INTERDICT) && (type == EF_PLANE)) { struct plchrstr *pcp; pcp = &plchr[(int)gp->type]; if (!(pcp->pl_flags & P_T)) { pr("Only planes with the tactical ability can interdict.\n" "%s #%d is ineligible\n", pcp->pl_name, gp->uid); continue; } } if ((mission == MI_AIR_DEFENSE) && (type == EF_PLANE)) { struct plchrstr *pcp; pcp = &plchr[(int)gp->type]; if (!(pcp->pl_flags & P_F)) { pr("Only planes with the intercept abilities can perform air defense.\n" "%s #%d is ineligible\n", pcp->pl_name, gp->uid); continue; } } if ((mission == MI_ESCORT) && (type == EF_PLANE)) { struct plchrstr *pcp; pcp = &plchr[(int)gp->type]; if (!(pcp->pl_flags & P_ESC) && !(pcp->pl_flags & P_F)) { pr("Only planes with the escort or intercept abilities can escort.\n" "%s #%d is ineligible\n", pcp->pl_name, gp->uid); continue; } } if ((mission == MI_SUPPORT || mission == MI_OSUPPORT || mission == MI_DSUPPORT) && (type == EF_PLANE)) { struct plchrstr *pcp; pcp = &plchr[(int)gp->type]; if (!(pcp->pl_flags & P_T)) { pr("Only planes with the tactical ability can support.\n" "%s #%d is ineligible\n", pcp->pl_name, gp->uid); continue; } } num++; /* good one.. go with it */ if (mission) { pr("%s on %s mission, centered on %s, radius %d\n", obj_nameof(gp), mission_name(mission), xyas(x, y, player->cnum), radius); gp->mobil -= mobused; gp->radius = radius; } else gp->radius = 0; gp->mission = mission; gp->opx = x; gp->opy = y; put_empobj(type, gp->uid, gp); } if (num == 0) { pr("No %s%s\n", ef_nameof(type), splur(num)); return RET_FAIL; } pr("%d %s%s\n", num, ef_nameof(type), splur(num)); return RET_OK; }