/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * best.c: Show the best path between two sectors * * Known contributors to this file: * Markus Armbruster, 2011 */ #include #include "commands.h" #include "path.h" int best(void) { double cost; struct sctstr s1, s2; struct nstr_sect nstr, nstr2; char buf[1024]; size_t len; if (!snxtsct(&nstr, player->argp[1])) return RET_SYN; if (!snxtsct(&nstr2, player->argp[2])) return RET_SYN; while (!player->aborted && nxtsct(&nstr, &s1)) { if (!player->owner) continue; snxtsct_rewind(&nstr2); while (!player->aborted && nxtsct(&nstr2, &s2)) { if (!player->owner) continue; cost = path_find(s1.sct_x, s1.sct_y, s2.sct_x, s2.sct_y, player->cnum, MOB_MOVE); if (cost < 0) pr("No owned path from %s to %s exists!\n", xyas(s1.sct_x, s1.sct_y, player->cnum), xyas(s2.sct_x, s2.sct_y, player->cnum)); else { len = path_find_route(buf, sizeof(buf), s1.sct_x, s1.sct_y, s2.sct_x, s2.sct_y); pr("Best path from %s to %s is %s%s (cost %1.3f)\n", xyas(s1.sct_x, s1.sct_y, player->cnum), xyas(s2.sct_x, s2.sct_y, player->cnum), buf, len < sizeof(buf) ? "h" : "...", cost); } } } return 0; }