/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * lwp.c: Interface from Empire threads to LWP threads * * Known contributors to this file: * Sasha Mikheev * Markus Armbruster, 2006-2007 */ #include #include #include #include "empthread.h" #include "misc.h" /* Flags that were passed to empth_init() */ static int empth_flags; int empth_init(void **ctx, int flags) { sigset_t set; empth_flags = flags; empth_init_signals(); sigemptyset(&set); sigaddset(&set, SIGHUP); sigaddset(&set, SIGINT); sigaddset(&set, SIGTERM); lwpInitSystem(PP_MAIN, ctx, flags, &set); return 0; } empth_t * empth_create(int prio, void (*entry)(void *), int size, int flags, char *name, void *ud) { if (!flags) flags = empth_flags; return lwpCreate(prio, entry, size, flags, name, 0, 0, ud); } empth_t * empth_self(void) { return LwpCurrent; } void empth_exit(void) { lwpExit(); } void empth_yield(void) { lwpYield(); } void empth_terminate(empth_t *a) { lwpTerminate(a); } void empth_select(int fd, int flags) { lwpSleepFd(fd, flags); } void empth_wakeup(empth_t *a) { lwpWakeup(a); } int empth_sleep(time_t until) { return lwpSleepUntil(until); } int empth_wait_for_signal(void) { sigset_t set; int sig, err; time_t now; sigemptyset(&set); sigaddset(&set, SIGHUP); sigaddset(&set, SIGINT); sigaddset(&set, SIGTERM); for (;;) { err = lwpSigWait(&set, &sig); if (CANT_HAPPEN(err)) { time(&now); lwpSleepUntil(now + 60); continue; } return sig; } } empth_rwlock_t * empth_rwlock_create(char *name) { return lwp_rwlock_create(name); } void empth_rwlock_destroy(empth_rwlock_t *rwlock) { lwp_rwlock_destroy(rwlock); } void empth_rwlock_wrlock(empth_rwlock_t *rwlock) { lwp_rwlock_wrlock(rwlock); } void empth_rwlock_rdlock(empth_rwlock_t *rwlock) { lwp_rwlock_rdlock(rwlock); } void empth_rwlock_unlock(empth_rwlock_t *rwlock) { lwp_rwlock_unlock(rwlock); }