#include typedef int int32_t; #define NULL ((void *)0) struct random_data { int32_t *fptr; /* Front pointer. */ int32_t *rptr; /* Rear pointer. */ int32_t *state; /* Array of state values. */ int rand_type; /* Type of random number generator. */ int rand_deg; /* Degree of random number generator. */ int rand_sep; /* Distance between front and rear. */ int32_t *end_ptr; /* Pointer behind state table. */ }; /* * Not required as the empire scheduler ensure only * one thread is active at a time */ #define __libc_lock_lock(lock) #define __libc_lock_unlock(lock) #define __libc_lock_define_initialized(static1, lock) #ifdef _MSC_VER #define __set_errno(val) _set_errno((val)) #else #define __set_errno(val) (errno = (val)) #endif #define weak_alias(arg1, arg2) #define srandom_r(seed, buf) __srandom_r((seed), (buf)) #define random_r(buf, result) __random_r((buf), (result)) #define initstate_r(seed, state, size, buf) \ __initstate_r((seed), (state), (size), (buf)) #define setstate_r(state, buf) __setstate_r((state), (buf)) extern int __random_r (struct random_data *__restrict __buf, int32_t *__restrict __result); extern int __srandom_r (unsigned int __seed, struct random_data *__buf); extern int __initstate_r (unsigned int __seed, char *__restrict __statebuf, size_t __statelen, struct random_data *__restrict __buf); extern int __setstate_r (char *__restrict __statebuf, struct random_data *__restrict __buf);