/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* files.c: Create all the misc files
*
* Known contributors to this file:
* Thomas Ruschak
* Ken Stevens, 1995
* Steve McClure, 1998
* Markus Armbruster, 2004-2010
*/
#include
#include
#include
#include
#include
#include "file.h"
#include "game.h"
#include "land.h"
#include "misc.h"
#include "nat.h"
#include "nuke.h"
#include "optlist.h"
#include "plane.h"
#include "power.h"
#include "prototypes.h"
#include "sect.h"
#include "ship.h"
#include "tel.h"
#include "trade.h"
#include "version.h"
static void
print_usage(char *program_name)
{
printf("Usage: %s [OPTION]...\n"
" -e CONFIG-FILE configuration file\n"
" (default %s)\n"
" -f force overwrite of existing game\n"
" -h display this help and exit\n"
" -v display version information and exit\n",
program_name, dflt_econfig);
}
int
main(int argc, char *argv[])
{
char buf[255];
char *filename;
struct natstr nat;
int i;
int opt;
char *config_file = NULL;
int force = 0;
while ((opt = getopt(argc, argv, "e:fhv")) != EOF) {
switch (opt) {
case 'e':
config_file = optarg;
break;
case 'f':
force = 1;
break;
case 'h':
print_usage(argv[0]);
exit(0);
case 'v':
printf("%s\n\n%s", version, legal);
exit(0);
default:
fprintf(stderr, "Try -h for help.\n");
exit(1);
}
}
if (argv[optind]) {
fprintf(stderr, "%s: does not take operands\n", argv[0]);
fprintf(stderr, "Try -h for help.\n");
exit(1);
}
empfile_init();
if (emp_config(config_file) < 0)
exit(1);
empfile_fixup();
if (mkdir(gamedir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) {
fprintf(stderr, "Can't make game directory %s (%s)\n",
gamedir, strerror(errno));
exit(1);
}
if (chdir(gamedir)) {
fprintf(stderr, "Can't chdir to %s (%s)\n",
gamedir, strerror(errno));
exit(EXIT_FAILURE);
}
if (!force) {
printf("WARNING: this blasts the existing game in %s (if any)\n",
gamedir);
printf("continue? ");
if (!fgets(buf, sizeof(buf), stdin) || (*buf != 'y' && *buf != 'Y'))
exit(1);
}
for (i = 0; i < EF_MAX; i++) {
if (!EF_IS_GAME_STATE(i))
continue;
if (!ef_open(i, EFF_CREATE | EFF_NOTIME))
exit(1);
}
ef_read(EF_NATION, 0, &nat);
strcpy(nat.nat_cnam, "POGO");
strcpy(nat.nat_pnam, "peter");
nat.nat_stat = STAT_GOD;
nat.nat_btu = 255;
nat.nat_money = 123456789;
nat.nat_flags |= NF_FLASH;
ef_write(EF_NATION, 0, &nat);
printf("All praise to %s!\n", nat.nat_cnam);
if (mkdir(teldir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) {
fprintf(stderr, "Can't make telegram directory %s (%s)\n",
teldir, strerror(errno));
exit(1);
}
for (i = 0; i < MAXNOC; i++) {
filename = mailbox(buf, i);
close(creat(filename, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
}
close(creat(annfil, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
for (i = 0; i < EF_MAX; i++) {
if (!EF_IS_GAME_STATE(i))
continue;
ef_close(i);
}
exit(0);
}