/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * main.c: client main function * * Known contributors to this file: * Dave Pare, 1986 * Steve McClure, 1998 * Ron Koenderink, 2004-2007 * Markus Armbruster, 2005-2015 * Tom Dickson-Hunt, 2010 * Martin Haukeli, 2015 */ #include #include #include #ifdef _WIN32 #include #include #include "sys/socket.h" #else #include #endif #include #include "fnameat.h" #include "misc.h" #include "version.h" #ifdef _WIN32 #define getuid() 0 #define getpwuid(uid) ((void)(uid), w32_getpw()) #define sysdep_init() w32_sysdep_init() struct passwd { char *pw_name; char *pw_dir; }; static struct passwd *w32_getpw(void); static void w32_sysdep_init(void); #else /* !_WIN32 */ #define sysdep_init() ((void)0) #endif /* !_WIN32 */ static void print_usage(char *program_name) { printf("Usage: %s [OPTION]...[COUNTRY [PASSWORD]]\n" " -2 FILE Append log of session to FILE\n" " -k Kill connection\n" " -r Restricted mode, no redirections\n" " -s [HOST:]PORT Specify server HOST and PORT\n" " -u Use UTF-8\n" #ifdef HAVE_LIBREADLINE " -H FILE Load and save command history from FILE\n" " (default ~/.empire_history with -r, none without -r)\n" #endif /* HAVE_LIBREADLINE */ " -h display this help and exit\n" " -v display version information and exit\n", program_name); } int main(int argc, char **argv) { int opt; char *auxfname = NULL; char *history_file = NULL; int send_kill = 0; char *host = NULL; char *port = NULL; int utf8 = 0; char **ap; char *country; char *passwd; char *uname; char *udir; char *colon; int sock; while ((opt = getopt(argc, argv, "2:H:krs:uhv")) != EOF) { switch (opt) { case '2': auxfname = optarg; break; #ifdef HAVE_LIBREADLINE case 'H': history_file = optarg; break; #endif /* HAVE_LIBREADLINE */ case 'k': send_kill = 1; break; case 'r': restricted = 1; break; case 's': port = strdup(optarg); colon = strrchr(port, ':'); if (colon) { *colon = 0; host = port; port = colon + 1; } break; case 'u': utf8 = eight_bit_clean = 1; break; case 'h': print_usage(argv[0]); exit(0); case 'v': printf("%s\n\n%s", version, legal); exit(0); default: fprintf(stderr, "Try -h for help.\n"); exit(1); } } ap = argv + optind; if (*ap) country = *ap++; else country = getenv("COUNTRY"); if (*ap) passwd = *ap++; else passwd = getenv("PLAYER"); if (!port) port = getenv("EMPIREPORT"); if (!port) port = empireport; if (!host) host = getenv("EMPIREHOST"); if (!host) host = empirehost; uname = getenv("LOGNAME"); udir = getenv("HOME"); if (!uname || !udir) { struct passwd *pwd; pwd = getpwuid(getuid()); if (pwd == NULL) { fprintf(stderr, "You don't exist. Go away\n"); exit(1); } if (!uname) uname = pwd->pw_name; if (!udir) udir = pwd->pw_dir; } if (*ap) { fprintf(stderr, "%s: extra operand %s\n", argv[0], *ap); fprintf(stderr, "Try -h for help.\n"); exit(1); } getsose(); if (auxfname && (auxfp = fopen(auxfname, "a")) == NULL) { fprintf(stderr, "Unable to open %s for append\n", auxfname); exit(1); } sysdep_init(); sock = tcp_connect(host, port); if (!restricted && !history_file) history_file = ".empire_history"; if (history_file) history_file = fnameat(history_file, udir); if (!login(sock, uname, country, passwd, send_kill, utf8)) exit(1); if (play(sock, history_file) < 0) exit(1); return 0; } #ifdef _WIN32 /* * Get Windows user name and directory */ static struct passwd * w32_getpw(void) { static char unamebuf[128]; static char udirbuf[MAX_PATH]; static struct passwd pwd; DWORD unamesize; unamesize = sizeof(unamebuf); if (GetUserName(unamebuf, &unamesize)) { pwd.pw_name = unamebuf; if (unamesize == 0 || strlen(unamebuf) == 0) pwd.pw_name = "nobody"; } else pwd.pw_name = "nobody"; if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_PROFILE, NULL, 0, udirbuf)) && strlen(udirbuf) == 0) pwd.pw_dir = udirbuf; return &pwd; } static void w32_sysdep_init(void) { int err; /* * stdout is unbuffered under Windows if connected to a character * device, and putchar() screws up when printing multibyte strings * bytewise to an unbuffered stream. Switch stdout to line- * buffered mode. Unfortunately, ISO C allows implementations to * screw that up, and of course Windows does. Manual flushing * after each prompt is required. */ setvbuf(stdout, NULL, _IOLBF, 4096); err = w32_socket_init(); if (err != 0) { fprintf(stderr, "WSAStartup Failed, error code %d\n", err); exit(1); } } #endif