/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * land.c: Land unit post-read and pre-write * * Known contributors to this file: * Steve McClure, 1996 */ #include #include "file.h" #include "land.h" #include "lost.h" #include "misc.h" #include "nsc.h" #include "optlist.h" #include "plane.h" #include "player.h" #include "prototypes.h" #include "ship.h" void lnd_postread(int n, void *ptr) { struct lndstr *llp = ptr; struct shpstr theship; struct lndstr theland; if (llp->lnd_uid != n) { logerror("lnd_postread: Error - %d != %d, zeroing.\n", llp->lnd_uid, n); memset(llp, 0, sizeof(struct lndstr)); } if (llp->lnd_ship >= 0 && llp->lnd_own && llp->lnd_effic >= LAND_MINEFF) { if (getship(llp->lnd_ship, &theship) && (theship.shp_effic >= SHIP_MINEFF)) { /* wooof! Carriers are a pain */ if (llp->lnd_mission) { /* * If the unit is on a mission centered * on it's loc, the op-area travels with * the unit. */ if ((llp->lnd_opx == llp->lnd_x) && (llp->lnd_opy == llp->lnd_y)) { llp->lnd_opx = theship.shp_x; llp->lnd_opy = theship.shp_y; } } if (llp->lnd_x != theship.shp_x || llp->lnd_y != theship.shp_y) time(&llp->lnd_timestamp); llp->lnd_x = theship.shp_x; llp->lnd_y = theship.shp_y; } } if (llp->lnd_land >= 0 && llp->lnd_own && llp->lnd_effic >= LAND_MINEFF) { if (getland(llp->lnd_land, &theland) && (theland.lnd_effic >= LAND_MINEFF)) { /* wooof! Carriers are a pain */ if (llp->lnd_mission) { /* * If the unit is on a mission centered * on it's loc, the op-area travels with * the unit. */ if ((llp->lnd_opx == llp->lnd_x) && (llp->lnd_opy == llp->lnd_y)) { llp->lnd_opx = theland.lnd_x; llp->lnd_opy = theland.lnd_y; } } if (llp->lnd_x != theland.lnd_x || llp->lnd_y != theland.lnd_y) time(&llp->lnd_timestamp); llp->lnd_x = theland.lnd_x; llp->lnd_y = theland.lnd_y; } } if (opt_MOB_ACCESS) lnd_do_upd_mob(llp); player->owner = (player->god || llp->lnd_own == player->cnum); } void lnd_prewrite(int n, void *ptr) { struct lndstr *llp = ptr; struct lndstr *lp; struct plnstr *pp; int i; if (llp->lnd_own && llp->lnd_effic < LAND_MINEFF) { makelost(EF_LAND, llp->lnd_own, llp->lnd_uid, llp->lnd_x, llp->lnd_y); llp->lnd_own = 0; for (i = 0; NULL != (lp = getlandp(i)); i++) { if (lp->lnd_own && lp->lnd_land == n) { mpr(lp->lnd_own, "%s MIA!\n", prland(lp)); makelost(EF_LAND, lp->lnd_own, lp->lnd_uid, lp->lnd_x, lp->lnd_y); lp->lnd_own = 0; lp->lnd_effic = 0; lp->lnd_ship = -1; lp->lnd_land = -1; putland(lp->lnd_uid, lp); } } for (i = 0; NULL != (pp = getplanep(i)); i++) { if (pp->pln_own && pp->pln_land == n) { mpr(pp->pln_own, "%s MIA!\n", prplane(pp)); makelost(EF_PLANE, pp->pln_own, pp->pln_uid, pp->pln_x, pp->pln_y); pp->pln_own = 0; pp->pln_effic = 0; pp->pln_ship = -1; pp->pln_land = -1; putplane(pp->pln_uid, pp); } } } else { item_prewrite(llp->lnd_item); } } char * prland(struct lndstr *lp) { return prbuf("%s #%d", lchr[(int)lp->lnd_type].l_name, lp->lnd_uid); }