/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * chance.c: return 1 if "roll" is under the chance. * * Known contributors to this file: * */ #include "gen.h" #ifdef hpux void srandom(unsigned int n) { extern void srand48(); srand48(n); } long random(void) { extern long lrand48(); return (lrand48()); /* 5/28/91 by bailey@mcs.kent.edu */ } #endif int chance(double d) { double roll; roll = (random() & 0x7fff); if (d > roll/32768.0) return 1; return 0; } int roll(int n) { return (random() % n) + 1; } /* * round value to nearest int (on the average). E.g. rounds up * with a chance proportional to the size of the fractional part. */ int roundavg(double val) { int flr; flr = (int) val; if (val < 0) flr -= chance(flr - val); else flr += chance(val - flr); return flr; }