/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * files.c: Create all the misc files * * Known contributors to this file: * Thomas Ruschak * Ken Stevens, 1995 * Steve McClure, 1998 */ #if defined(aix) || defined(linux) || defined(solaris) #include #endif /* aix or linux */ #include #include #if !defined(_WIN32) #include #include #else #include #endif #include #include "options.h" #include "misc.h" #include "var.h" #include "sect.h" #include "nat.h" #include "ship.h" #include "land.h" #include "plane.h" #include "nuke.h" #include "power.h" #include "trade.h" #include "file.h" #include "tel.h" #include "prototypes.h" #include "optlist.h" s_char program[] = "file"; static void comminit(int fd); static int make(char *filename); static void file_sct_init(coord x, coord y, s_char *ptr); int main(int argc, char *argv[]) { extern s_char *annfil; extern s_char *timestampfil; extern s_char *infodir; extern s_char *commfil; extern s_char *datadir; s_char buf[255]; s_char tbuf[512]; s_char *filename; int x,y; struct natstr nat; struct sctstr sct; int i; s_char *map; extern char *optarg; int opt; char *config_file = NULL; #if !defined(_WIN32) while ((opt = getopt (argc, argv, "e:")) != EOF) { switch (opt) { case 'e': config_file = optarg; break; } } #endif /* Try to use the existing data directory */ if (config_file == NULL) { sprintf (tbuf, "%s/econfig", datadir); config_file = tbuf; } emp_config (config_file); empfile[EF_MAP].size = (WORLD_X * WORLD_Y) / 2; empfile[EF_BMAP].size = (WORLD_X * WORLD_Y) / 2; #if !defined(_WIN32) if (access(datadir, F_OK) < 0 && mkdir(datadir, 0750) < 0) { #else if (_access(datadir, 06) < 0 && _mkdir(datadir) < 0) { #endif perror(datadir); printf("Can't make game directory\n"); exit(1); } printf("WARNING: this blasts the existing game in %s (if any)\n", datadir); printf("continue? "); fgets(buf, sizeof(buf) - 1, stdin); if (*buf != 'y' && *buf != 'Y') exit(1); for (i=0; i < EF_MAX; i++) { if (ef_open(i, O_RDWR|O_CREAT|O_TRUNC, 0) < 0) { perror("ef_open"); exit(1); } } bzero((s_char *)&nat, sizeof(nat)); nat.ef_type = EF_NATION; if (nat.nat_cnam[0] == 0) strcpy(nat.nat_cnam,"POGO"); if (nat.nat_pnam[0] == 0) strcpy(nat.nat_pnam,"peter"); nat.nat_stat = STAT_INUSE|STAT_NORM|STAT_GOD|STAT_ABS; nat.nat_btu = 255; nat.nat_money = 123456789; nat.nat_cnum = 0; nat.nat_flags |= NF_FLASH; for(x=0;x= 0; x--) { filename = mailbox(buf, x); close(creat(filename, 0600)); chmod(filename, 0600); } close(creat(timestampfil, 0600)); close(creat(annfil, 0600)); chmod(infodir, 0750); chmod(datadir, 0770); chmod(teldir, 0770); /* create a zero-filled sector file */ bzero((s_char *)&sct,sizeof(sct)); for (y=0;yef_type = EF_SECTOR; sp->sct_x = x; sp->sct_y = y; sp->sct_dist_x = x; sp->sct_dist_y = y; } void log_last_commands(void) {}