/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * nstreval.c: evaluate compiled values * * Known contributors to this file: * Dave Pare, 1989 * Steve McClure, 1997 * Markus Armbruster, 2004-2006 */ #include #include #include #include "file.h" #include "nat.h" #include "nsc.h" #include "optlist.h" /* * Evaluate VAL. * If VAL is symbolic, evaluate it into a promoted value type. * Use country CNUM's coordinate system and access control. * PTR points to a context object of the type that was used to compile * the value. * Unless WANT is NSC_NOTYPE, coerce the value to promoted value type * WANT. VAL must be coercible. That's the case if a previous * nstr_coerce_val(VAL, WANT, STR) succeeded. */ struct valstr * nstr_exec_val(struct valstr *val, natid cnum, void *ptr, nsc_type want) { char *memb_ptr; nsc_type valtype; int idx; struct natstr *natp; if (CANT_HAPPEN(want != NSC_NOTYPE && !NSC_IS_PROMOTED(want))) want = nstr_promote(want); switch (val->val_cat) { case NSC_VAL: valtype = val->val_type; break; case NSC_OFF: if (val->val_as.sym.get) { do { ptr = val->val_as.sym.get(val, cnum, ptr); } while (ptr && val->val_as.sym.get); if (!ptr) { valtype = val->val_type; val->val_cat = NSC_VAL; break; } } valtype = NSC_LONG; memb_ptr = ptr; memb_ptr += val->val_as.sym.off; idx = val->val_as.sym.idx; switch (val->val_type) { case NSC_CHAR: val->val_as.lng = ((signed char *)memb_ptr)[idx]; break; case NSC_UCHAR: val->val_as.lng = ((unsigned char *)memb_ptr)[idx]; break; case NSC_SHORT: val->val_as.lng = ((short *)memb_ptr)[idx]; break; case NSC_USHORT: val->val_as.lng = ((unsigned short *)memb_ptr)[idx]; break; case NSC_INT: val->val_as.lng = ((int *)memb_ptr)[idx]; break; case NSC_LONG: val->val_as.lng = ((long *)memb_ptr)[idx]; break; case NSC_XCOORD: val->val_as.lng = xrel(getnatp(cnum), ((short *)memb_ptr)[idx]); break; case NSC_YCOORD: val->val_as.lng = yrel(getnatp(cnum), ((short *)memb_ptr)[idx]); break; case NSC_HIDDEN: val->val_as.lng = -1; if (CANT_HAPPEN(((struct natstr *)ptr)->ef_type != EF_NATION)) break; natp = getnatp(cnum); if (!opt_HIDDEN || natp->nat_stat == STAT_GOD || (getcontact(natp, idx) && getcontact(ptr, idx))) val->val_as.lng = ((unsigned char *)memb_ptr)[idx]; break; case NSC_FLOAT: val->val_as.dbl = ((float *)memb_ptr)[idx]; valtype = NSC_DOUBLE; break; case NSC_DOUBLE: val->val_as.dbl = ((double *)memb_ptr)[idx]; valtype = NSC_DOUBLE; break; case NSC_STRINGY: CANT_HAPPEN(idx); val->val_as.str.maxsz = val->val_as.sym.len; val->val_as.str.base = (char *)memb_ptr; valtype = NSC_STRING; break; case NSC_STRING: val->val_as.str.base = ((char **)memb_ptr)[idx]; val->val_as.str.maxsz = INT_MAX; valtype = NSC_STRING; break; case NSC_TIME: val->val_as.lng = ((time_t *)memb_ptr)[idx]; break; default: CANT_REACH(); val->val_as.lng = 0; } val->val_cat = NSC_VAL; break; default: CANT_REACH(); valtype = NSC_NOTYPE; } if (valtype == want) ; else if (want == NSC_DOUBLE) { if (valtype == NSC_LONG) { valtype = want; val->val_as.dbl = val->val_as.lng; } } else if (want == NSC_STRING) CANT_REACH(); /* FIXME implement */ if (CANT_HAPPEN(valtype != want && want != NSC_NOTYPE)) { /* make up an error value */ valtype = want; memset(&val->val_as, 0, sizeof(val->val_as)); } val->val_type = valtype; return val; } /* * Promote VALTYPE. * If VALTYPE is an integer type, return NSC_LONG. * If VALTYPE is a floating-point type, return NSC_DOUBLE. * If VALTYPE is a string type, return NSC_STRING. */ int nstr_promote(int valtype) { switch (valtype) { case NSC_LONG: case NSC_DOUBLE: case NSC_STRING: break; case NSC_CHAR: case NSC_UCHAR: case NSC_SHORT: case NSC_USHORT: case NSC_INT: case NSC_XCOORD: case NSC_YCOORD: case NSC_HIDDEN: case NSC_TIME: valtype = NSC_LONG; break; case NSC_FLOAT: valtype = NSC_DOUBLE; break; case NSC_STRINGY: valtype = NSC_STRING; break; default: CANT_REACH(); valtype = NSC_NOTYPE; } return valtype; } char * symbol_by_value(int key, struct symbol *table) { int i; for (i = 0; table[i].name; i++) if (key == table[i].value) return table[i].name; return NULL; }