/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * retreat.h: Things having to do with retreating * * Known contributors to this file: * Ken Stevens, 1995 */ #ifndef RETREAT_H #define RETREAT_H #define MAX_RETREAT 2 /* Max number of sectors you can retreat */ #define RET_LEN 10 /* Retreat conditions */ #define RET_GROUP 1 /* Whole group retreats */ #define RET_INJURED 2 /* Retreat when damaged at all */ #define RET_TORPED 4 /* Retreat when torped */ #define RET_SONARED 8 /* Retreat when sonared */ #define RET_HELPLESS 16 /* Retreat when fired upon from beyond range */ #define RET_BOMBED 32 /* Retreat when bombed */ #define RET_DCHRGED 64 /* Retreat when depth-charged */ #define RET_BOARDED 128 /* Retreat when unsuccessfully boarded */ #endif