/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * repa.c: repay loan from a country * * Known contributors to this file: * */ #include #include "misc.h" #include "player.h" #include "nat.h" #include "loan.h" #include "news.h" #include "file.h" #include "commands.h" #include "optlist.h" int repa(void) { struct lonstr loan; struct natstr *natp; struct natstr *loaner; int loan_num; long payment; long owe; s_char *cp; s_char buf[1024]; if (!opt_LOANS) { pr("Loans are not enabled.\n"); return RET_FAIL; } natp = getnatp(player->cnum); cp = getstarg(player->argp[1], "Repay loan #? ", buf); if (cp == 0) return RET_SYN; loan_num = atoi(cp); if (loan_num < 0) return RET_SYN; if (!getloan(loan_num, &loan) || loan.l_lonee != player->cnum || loan.l_status != LS_SIGNED) { pr("You don't owe anything on that loan.\n"); return RET_FAIL; } owe = (long)loan_owed(&loan, time(NULL)); if ((cp = getstarg(player->argp[2], "amount? ", buf)) == 0) return RET_SYN; if (!check_loan_ok(&loan)) return RET_FAIL; payment = atoi(cp); if (payment <= 0) return RET_SYN; if (payment > owe) { pr("You don't owe that much.\n"); return RET_FAIL; } if (natp->nat_money < payment) { pr("You only have $%ld.\n", natp->nat_money); return RET_FAIL; } player->dolcost += payment; loaner = getnatp(loan.l_loner); loaner->nat_money += payment; putnat(loaner); (void)time(&loan.l_lastpay); if (owe <= payment) { wu(0, loan.l_loner, "Country #%d paid off loan #%d with $%ld\n", player->cnum, loan_num, payment); nreport(player->cnum, N_REPAY_LOAN, loan.l_loner, 1); loan.l_status = LS_FREE; loan.l_ldur = 0; pr("Congratulations, you've paid off the loan!\n"); } else { wu(0, loan.l_loner, "Country #%d paid $%.2f on loan %d\n", player->cnum, (double)payment, loan_num); loan.l_amtdue = owe - payment; loan.l_amtpaid += payment; } if (!putloan(loan_num, &loan)) { pr("Can't save loan; get help!\n"); return RET_SYS; } return RET_OK; }