/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * mora.c: Edit morale of a land unit * * Known contributors to this file: * Jeff Bailey */ #include #include "commands.h" #include "land.h" #include "optlist.h" int morale(void) { struct nstr_item np; struct lndstr land; struct natstr *natp; int i, min; char *p; char mess[128]; char buf[1024]; if (!snxtitem(&np, EF_LAND, player->argp[1], NULL)) return RET_SYN; while (nxtitem(&np, &land)) { if (!player->owner || land.lnd_own == 0) continue; natp = getnatp(land.lnd_own); min = morale_base - (int)natp->nat_level[NAT_HLEV]; sprintf(mess, "New retreat percentage for %s (min %d%%)? ", prland(&land), min); p = getstarg(player->argp[2], mess, buf); if (!p) return RET_FAIL; if (!check_land_ok(&land)) continue; if ((i = atoi(p)) < 0) continue; land.lnd_retreat = ((i < min) ? min : i); if (land.lnd_retreat > 100) land.lnd_retreat = 100; pr("Unit %d retreat percentage changed to %d\n", land.lnd_uid, land.lnd_retreat); putland(land.lnd_uid, &land); } return RET_OK; }