/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * commands.h: Definitions used for command stuff * * Known contributors to this file: * */ #ifndef _COMMANDS_H_ #define _COMMANDS_H_ #include #include #include #if !defined(_WIN32) #include #endif #include "misc.h" #include "plane.h" #include "sect.h" #include "ship.h" #include "land.h" #include "nsc.h" #include "nat.h" #include "queue.h" #include "subs.h" #include "gen.h" #include "common.h" #include "lost.h" #include "map.h" #include "update.h" #include "prototypes.h" /* must come at end, after defines and typedefs */ int acce(void); int add(void); int anti(void); int apro(void); int arm(void); int army(void); int assa(void); int atta(void); int bdes(void); int best(void); int boar(void); int bomb(void); int brea(void); int budg(void); int buil(void); int buy(void); int capi(void); int carg(void); int cede(void); int cens(void); int chan(void); int coas(void); int coll(void); int comm(void); int cons(void); int conv(void); int coun(void); int cuto(void); int decl(void); int deli(void); int demo(void); int desi(void); int disa(void); int dist(void); int drop(void); int dump(void); int echo(void); int edit(void); int enab(void); int enli(void); int execute(void); int explain(void); int explore(void); int fina(void); int flash(void); int flee(void); int fly(void); int foll(void); int force(void); int fort(void); int fuel(void); int give(void); int grin(void); int hard(void); int head(void); int hidd(void); int improve(void); int info(void); int land(void); int landmine(void); int laun(void); int lboa(void); int lcarg(void); int ldump(void); int ledg(void); int leve(void); int lload(void); int llook(void); int load(void); int look(void); int lost(void); int lrange(void); int lretr(void); int lsta(void); int ltend(void); int map(void); int march(void); int mark(void); int mine(void); int mission(void); int mobq(void); int mobupdate(void); int morale(void); int move(void); int multifire(void); int name(void); int nati(void); int navi(void); int ndump(void); int new(void); int newe(void); int news(void); int nuke(void); int offe(void); int offs(void); int orde(void); int orig(void); int para(void); int path(void); int payo(void); int pboa(void); int pdump(void); int plan(void); int play(void); int powe(void); int prod(void); int pstat(void); int qorde(void); int quit(void); int rada(void); int range(void); int rea(void); int real(void); int reco(void); int reje(void); int rela(void); int repa(void); int repo(void); int rese(void); int reso(void); int retr(void); int rout(void); int sabo(void); int sail(void); int sate(void); int scra(void); int sct(void); int scut(void); int sdump(void); int sell(void); int set(void); int setres(void); int setsector(void); int shar(void); int shark(void); int shi(void); int shoo(void); int show(void); int show_motd(void); int shut(void); int sinfra(void); int skyw(void); int sona(void); int sorde(void); int spy(void); int sstat(void); int start(void); int starve(void); int stop(void); int stre(void); int supp(void); int surv(void); int swaps(void); int tele(void); int tend(void); int terr(void); int thre(void); int togg(void); int torp(void); int trad(void); int tran(void); int trea(void); int turn(void); int upda(void); int upgr(void); int vers(void); int wai(void); int wall(void); int wing(void); int wipe(void); int work(void); int xdump(void); int zdon(void); #endif /* _COMMANDS_H_ */