/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * prototypes.h: Prototypes for server functions * * Known contributors to this file: * Curtis Larsen, 1998 * Steve McClure, 1998,2000 */ #ifndef _PROTOTYPES_H_ #define _PROTOTYPES_H_ #include "misc.h" #include "empthread.h" #include "player.h" #include "commands.h" #include "common.h" #include "gen.h" #include "global.h" #include "subs.h" #include "update.h" #include "empio.h" #include "commodity.h" /* src/server/main.c */ extern emp_sig_t panic(int sig); extern emp_sig_t shutdwn(int sig); /***************************************************************************** * src/lib/ * / *.c *****************************************************************************/ /* src/lib/empthread/lwp.c */ #ifdef _EMPTH_LWP extern int empth_init(char **ctx, int flags); extern empth_t *empth_create(int prio, void (*entry) (), int size, int flags, char *name, char *desc, void *ud); #if 0 extern void empth_setctx(void *ctx); #endif extern empth_t *empth_self(void); extern void empth_exit(void); extern void empth_yield(void); extern void empth_terminate(empth_t *a); extern void empth_select(int fd, int flags); extern void empth_wakeup(empth_t *a); extern void empth_sleep(long int until); extern empth_sem_t *empth_sem_create(char *name, int cnt); extern void empth_sem_signal(empth_sem_t *sm); extern void empth_sem_wait(empth_sem_t *sm); extern emp_sig_t empth_alarm(int sig); #endif /* _EMPTH_LWP */ /* src/lib/empthread/pthread.c */ #ifdef _EMPTH_POSIX extern void *empth_start(void *ctx); extern int empth_init(char **ctx_ptr, int flags); extern empth_t *empth_create(int prio, void (*entry) (), int size, int flags, char *name, char *desc, void *ud); extern empth_t *empth_self(void); extern void empth_exit(void); extern void empth_yield(void); extern void empth_terminate(empth_t *a); extern void empth_select(int fd, int flags); extern emp_sig_t empth_alarm(int sig); extern void empth_wakeup(empth_t *a); extern void empth_sleep(long until); extern empth_sem_t *empth_sem_create(char *name, int cnt); extern void empth_sem_signal(empth_sem_t *sm); extern void empth_sem_wait(empth_sem_t *sm); #endif /* _EMPTH_POSIX */ /* * src/lib/commands/ *.c */ extern int acce(void); extern int add(void); extern int anti(void); extern int arm(void); extern int army(void); extern int assa(void); extern int atta(void); extern int bdes(void); extern int best(void); extern int boar(void); extern int pinflak_planedamage(struct plnstr *, struct plchrstr *, natid, int); extern int bomb(void); extern int brea(void); extern s_char *dotsprintf(s_char *, s_char *, int); extern int goodsect(char); extern void prexpense(long, int *, s_char, int); extern int budg(void); extern int buil(void); extern int buy(void); extern int check_market(void); extern int capi(void); extern int carg(void); extern int lcarg(void); extern int cede_sect(struct nstr_sect *, natid); extern void grab_sect(register struct sctstr *, natid); extern int cede_ship(struct nstr_item *, natid); extern void grab_ship(register struct shpstr *, natid); extern int cede(void); extern int cens(void); extern void set_coastal(struct sctstr *); extern int chan(void); extern int coas(void); extern int coll(void); extern int comm(void); extern int cons(void); extern long do_conv(struct nstr_sect, int, int); extern int conv(void); extern int coun(void); extern int cuto(void); extern int decl(void); extern int deli(void); extern long do_demo(struct natstr *, struct nstr_sect, int, s_char *, int); extern int demo(void); extern long do_desi(struct natstr *, s_char *, s_char *, long, int); extern int desi(void); extern int disa(void); extern int diss(void); extern int dist(void); extern int drop(void); extern int dump(void); extern int echo(void); extern int doland(s_char, int, struct sctstr *); extern int docountry(s_char, int, s_char *, float, natid, struct natstr *); extern int doship(s_char, int, s_char *, struct shpstr *); extern int dounit(s_char, int, s_char *, struct lndstr *); extern int doplane(s_char, int, s_char *, struct plnstr *); extern int edit(void); extern int getin(s_char **, s_char **, int *, s_char *); extern int errcheck(int, int, int); extern int enab(void); extern int enli(void); extern int explore(void); extern int fina(void); extern int flash(void); extern int sendmessage(struct natstr *, struct natstr *, char *, int); extern int wall(void); extern int flee(void); extern int fly(void); extern int foll(void); extern int force(void); extern int fort(void); extern int is_engineer(int, int); extern int fuel(void); extern int give(void); extern int grin(void); extern int hard(void); extern int head(void); extern int hidd(void); extern int improve(void); extern int info(void); extern int apro(void); extern int land(void); extern int laun(void); extern int ldump(void); extern int ledg(void); extern int leve(void); extern void gift(int, int, s_char *, int, s_char *); extern int load(void); extern int lload(void); extern int look(void); extern int llook(void); extern int lost(void); extern int lstats(void); extern int ltend(void); extern int map(void); extern int march(void); extern int mark(void); extern int display_mark(s_char *); extern int quiet_bigdef(int, struct emp_qelem *, natid, natid, coord, coord, int *); extern int multifire(void); extern void use_ammo(struct emp_qelem *); extern void do_defdam(struct emp_qelem *, double); extern void add_to_fired_queue(struct emp_qelem *, struct emp_qelem *); extern int mine(void); extern int landmine(void); extern int mission(void); extern int mobq(void); extern int mobupdate(void); extern int morale(void); extern int move(void); extern int want_to_abandon(struct sctstr *, int, int, struct lndstr *); extern int would_abandon(struct sctstr *, int, int, struct lndstr *); extern int mult(void); extern int name(void); extern int nati(void); extern int navi(void); extern int nav_map(int, int, int); extern int ndump(void); extern int new(void); extern int deity_build_land(int, coord, coord, natid, int); extern int newe(void); extern int news(void); extern int nuke(void); extern int offe(void); extern int offs(void); extern int orde(void); extern int qorde(void); extern int sorde(void); extern int orig(void); extern int para(void); extern int path(void); extern int pdump(void); extern int plan(void); extern int play(void); extern int powe(void); extern int set_target(s_char *, int *); extern int count_pop(register int); extern int prod(void); extern int pstat(void); extern int rada(void); extern int range(void); extern int lrange(void); extern int rea(void); extern int real(void); extern int reco(void); extern int reje(void); extern int rela(void); extern int repa(void); extern int repo(void); extern int rese(void); extern int reso(void); extern int retr(void); extern int lretr(void); extern int rout(void); extern int sail(void); extern int sate(void); extern int scra(void); extern int scuttle_tradeship(struct shpstr *, int); extern int scut(void); extern void scuttle_ship(struct shpstr *); extern void scuttle_land(struct lndstr *); extern int sdump(void); extern int sct(void); extern int sell(void); extern int set(void); extern int setres(void); extern int setsector(void); extern void resnoise(struct sctstr *sptr, int public_amt, s_char *name, int old, int new); extern int shar(void); extern int shark(void); extern int shi(void); extern int shoo(void); extern int show(void); extern int shut(void); extern int sinfra(void); extern int skyw(void); extern int line_of_sight(s_char **rad, int ax, int ay, int bx, int by); extern int sona(void); extern int blankrow(s_char *); extern void plane_sona(struct emp_qelem *, int, int, struct shiplook *); extern int spy(void); extern int num_units(int, int); extern void prunits(int, int); extern void prplanes(int, int); extern int sstat(void); extern int start(void); extern int stop(void); extern int stre(void); extern int starve(void); extern int supp(void); extern int surv(void); extern int swaps(void); extern void print_res(struct sctstr *); extern int tele(void); extern int tend(void); extern int tend_nxtitem(struct nstr_item *, caddr_t); extern int terr(void); extern int thre(void); extern int togg(void); extern void anti_torp(int, int, int); extern void fire_dchrg(struct shpstr *, struct shpstr *, int, int); extern s_char *prsub(struct shpstr *); extern int torp(void); extern int canshoot(struct shpstr *, struct shpstr *); extern int cantorp(struct shpstr *, struct shpstr *); extern int fire_torp(struct shpstr *, struct shpstr *, int, int); extern int candchrg(struct shpstr *, struct shpstr *); extern int trad(void); extern int check_trade(void); extern int ontradingblock(int, int *); extern void trdswitchown(int, int *, int); extern int tran(void); extern int trea(void); extern int turn(void); extern int upda(void); extern int upgr(void); extern int supgr(void); extern int pupgr(void); extern int lupgr(void); extern int vers(void); extern int wai(void); extern int wing(void); extern int wipe(void); extern int work(void); extern int buildeff(struct sctstr *, int, double *); extern int zdon(void); /* * src/lib/common/ *.c */ /* bestpath.c */ extern s_char *bestownedpath(s_char *, s_char *, int, int, int, int, s_char *, int); /* bridgefall.c */ extern void bridgefall(struct sctstr *, struct emp_qelem *); extern void knockdown(struct sctstr *, struct emp_qelem *); /* damage.c */ extern void landdamage(struct lndstr *, int); extern void ship_damage(struct shpstr *, int); extern int damage(register int, int); extern void shipdamage(struct shpstr *, int); extern void land_damage(struct lndstr *, int); extern void planedamage(struct plnstr *, int); extern int nukedamage(struct nchrstr *, int, int); extern int effdamage(register int, int); extern int commdamage(register int, int, int); /* check.c */ extern int check_sect_ok(struct sctstr *); extern int check_ship_ok(struct shpstr *); extern int check_land_ok(struct lndstr *); extern int check_nuke_ok(struct nukstr *); extern int check_plane_ok(struct plnstr *); extern int check_comm_ok(struct comstr *); extern int check_loan_ok(struct lonstr *); /* fsize.c */ extern int fsize(int); extern int blksize(int); extern time_t fdate(int); extern void filetruncate(s_char *); /* getvar.c */ extern int getvar(int, s_char *, int); extern int getvec(int, int *, s_char *, int); extern int putvar(int, int, s_char *, int); extern int putvec(int, int *, s_char *, int); /* hap_fact.c */ extern double hap_fact(struct natstr *, struct natstr *); /* hours.c */ extern int gamehours(time_t, int *); /* land.c */ extern int has_units(coord, coord, natid, struct lndstr *); extern int has_units_with_mob(coord, coord, natid); extern int adj_units(coord, coord, natid); /* log.c */ extern void loginit(void); extern void logerror(s_char *, ...); extern void filelogerror(s_char *, ...); /* maps.c */ extern int draw_map(int, s_char, int, struct nstr_sect *, int); extern int bmnxtsct(register struct nstr_sect *); extern void bitinit2(struct nstr_sect *, u_char *, int); extern int unit_map(int, int, struct nstr_sect *, s_char *); extern int bmaps_intersect(natid, natid); extern int share_bmap(natid, natid, struct nstr_sect *, s_char, s_char *); /* move.c */ extern double sector_mcost(struct sctstr *, int); /* nstr_subs.c */ extern s_char *decodep(long, void *); extern int decode(natid, long, void *, int); extern int nstr_exec(struct nscstr *, register int, void *, int); /* path.c */ extern s_char *bp_init(void); extern int best_path(struct sctstr *, struct sctstr *, s_char *, int); extern void bp_enable_cachepath(); extern void bp_disable_cachepath(); extern void bp_clear_cachepath(); extern s_char *BestDistPath(s_char *, struct sctstr *, struct sctstr *, double *, int); extern s_char *BestLandPath(s_char *, struct sctstr *, struct sctstr *, double *, int); extern s_char *BestShipPath(s_char *, int, int, int, int, int); extern s_char *BestAirPath(s_char *, int, int, int, int); extern double pathcost(struct sctstr *, s_char *, int); /* res_pop.c */ extern int max_pop(float, struct sctstr *); /* sectdamage.c */ extern int sect_damage(struct sctstr *, int, struct emp_qelem *); extern int sectdamage(struct sctstr *, int, struct emp_qelem *); /* snxtit_subs.c */ extern void snxtitem_area(register struct nstr_item *, int, struct range *); extern void snxtitem_dist(register struct nstr_item *, int, int, int, int); extern void snxtitem_xy(register struct nstr_item *, int, coord, coord); extern void snxtitem_all(register struct nstr_item *, int); extern void snxtitem_group(register struct nstr_item *, int, s_char); extern void snxtitem_rewind(struct nstr_item *); extern int snxtitem_list(register struct nstr_item *, int, int *, int); /* snxtsect_subs.c */ extern void snxtsct_area(register struct nstr_sect *, struct range *); extern void xydist_range(coord, coord, register int, struct range *); extern void xysize_range(register struct range *); extern void snxtsct_all(struct nstr_sect *); extern void snxtsct_rewind(struct nstr_sect *); extern void snxtsct_dist(register struct nstr_sect *, coord, coord, int); /* stmtch.c */ extern int stmtch(register s_char *, s_char *, int, int); extern int mineq(register s_char *, register s_char *); /* type.c */ extern int typematch(s_char *, int); /* vlist.c */ extern int vl_find(register int, u_char *, u_short *, int); extern int vl_set(register int, u_int, u_char *, u_short *, u_char *, int); extern int vl_damage(register int, register u_char *, register u_short *, register int); extern int vl_getvec(register u_char *, register u_short *, register int, register int, register int *); extern int vl_setvec(register u_char *, register u_short *, u_char *, int, register int, register int *); /* wantupd.c */ extern void update_policy_check(void); extern int demand_update_want(int *, int *, int); extern int update_maxmissed(void); extern int demandupdatecheck(void); extern int update_between(void); extern int updatetime(time_t *); extern void demand_update_info(int *, int *, int *, int *); extern void next_update_time(time_t *, time_t *, time_t *); extern void next_update_check_time(time_t *, time_t *, time_t *); extern int updates_disabled(void); /* * src/lib/gen/ *.c */ /* emp_config.c */ extern int emp_config(char *file); extern void print_config(FILE * fp); extern int atoip(s_char **); extern int atopi(s_char *); extern int roll(int); extern int roundavg(double); extern int chance(double); extern s_char *copy(register s_char *, register s_char *); extern void disassoc(void); extern int getfdtablesize(void); extern void setfdtablesize(int, int); extern s_char *getstarg(s_char *, s_char *, s_char *); extern s_char *getstring(s_char *, s_char *); extern int ifloor(double); extern int iceil(double); #if !defined(_WIN32) extern s_char *inet_ntoa(struct in_addr); #endif extern int file_lock(int); extern int file_unlock(int); extern int diffx(int, int); extern int diffy(int, int); extern int deltax(int, int); extern int deltay(int, int); extern int mapdist(int, int, int, int); extern int mapdsq(int, int, int, int); extern double dmin(double, double); #if !defined(_WIN32) extern int max(int, int); extern int min(int, int); #endif extern double dmax(double, double); extern s_char *numstr(s_char *, int); extern s_char *effadv(int); extern int onearg(s_char *, s_char *); extern int parse(register s_char *, s_char **, s_char **, s_char *, s_char **); extern s_char *esplur(int); extern s_char *splur(int); extern s_char *iesplur(int); extern s_char *plur(int, s_char *, s_char *); extern int ldround(double, int); extern int roundintby(int, int); extern int same(register s_char *, register s_char *); extern int scthash(register int, register int, int); extern void blocksig(void); extern void unblocksig(void); extern const s_char *signame(int); #ifdef NOSTRDUP extern char *strdup(char *x); #endif extern int strscan(s_char *target, s_char *string); /* * src/lib/global/ *.c */ extern void global_init(void); extern void init_pchr(void); extern void init_mchr(void); extern void init_plchr(void); /* * src/lib/player/ *.c */ /* accept.c */ extern void player_init(void); extern struct player *player_new(int, struct sockaddr_in *); extern struct player *player_delete(struct player *); extern struct player *player_next(struct player *); extern struct player *player_prev(struct player *); extern struct player *getplayer(natid); extern struct player *player_find_other(struct player *, register natid); extern void player_wakeup_all(natid); extern void player_wakeup(struct player *); extern void player_accept(void *); /* dispatch.c */ extern int dispatch(s_char *, s_char *); /* empdis.c */ extern int getcommand(s_char *); extern void init_player_commands(void); extern void log_last_commands(void); extern int explain(void); extern int gamedown(void); extern void daychange(time_t); extern void getconstants(void); extern int getminleft(time_t, int *, int *); /* empmod.c */ /* init_nats.c */ extern int init_nats(void); extern int nat_cap(int); /* login.c */ extern void player_login(void *); extern int client_cmd(struct player *, int, char **); extern int user_cmd(struct player *, int, char **); extern int sanc_cmd(struct player *, int, char **); extern int coun_cmd(struct player *, int, char **); extern int pass_cmd(struct player *, int, char **); extern int play_cmd(struct player *, int, char **); extern int kill_cmd(struct player *, int, char **); extern int list_cmd(struct player *, int, char **); extern int quit_cmd(struct player *, int, char **); /* nat.c */ extern int natbyname(s_char *, natid *); extern int natpass(int, s_char *); /* player.c */ extern struct player *player; /* current player's context */ extern s_char *praddr(struct player *); extern void player_main(struct player *); extern int show_motd(void); extern int match_user(char *, struct player *); extern int status(void); extern int command(void); extern int execute(void); extern int quit(void); /* recvclient.c */ extern int recvclient(s_char *, int); /* * src/lib/subs/ *.c */ /* askyn.c */ extern int confirm(s_char *); extern int askyn(s_char *); /* bsanct.c */ extern void bsanct(void); /* caploss.c */ extern void caploss(struct sctstr *, natid, s_char *); /* chkmoney.c */ extern int chkmoney(long, long, s_char *); extern int check_cost(int, int, long, int *, s_char *); /* cnumb.c */ extern int cnumb(s_char *); /* control.c */ extern int military_control(struct sctstr *); /* detonate.c */ extern int detonate(struct plnstr *, int, int); /* disloan.c */ extern int disloan(int, register struct lonstr *); /* distrea.c */ extern int distrea(int, register struct trtstr *); /* fileinit.c */ extern void ef_init(void); /* fortdef.c */ extern int sd(natid, natid, coord, coord, int, int, int); extern int dd(natid, natid, coord, coord, int, int); extern int sb(natid, natid, struct sctstr *, coord, coord, int, int); extern int shipdef(natid, natid, coord, coord); /* getbit.c */ extern int emp_getbit(int, int, u_char *); extern void emp_setbit(int, int, u_char *); extern void emp_setbitmap(int, int, u_char *, int *); extern void emp_bitinit(struct nstr_sect *, u_char *); /* getele.c */ extern int getele(s_char *, s_char *); /* land.c */ extern s_char *prland(struct lndstr *); extern int lnd_postread(int, s_char *); extern int lnd_prewrite(int, s_char *); extern void lnd_init(int, s_char *); /* landgun.c */ extern double seagun(int, int); extern double landgun(int, int); extern double landunitgun(int, int, int, int, int); extern int roundrange(double); /* list.c */ extern int shipsatxy(coord, coord, int, int); extern int carriersatxy(coord, coord, int, int, natid); extern int unitsatxy(coord, coord, int, int); extern int planesatxy(coord, coord, int, int, struct emp_qelem *); extern int asw_shipsatxy(coord, coord, int, int, struct plnstr *, struct shiplook *); extern int num_shipsatxy(coord, coord, int, int); extern int islist(s_char *); /* src/lib/subs/mission.c */ extern s_char *mission_name(short); extern s_char *nameofitem(s_char *, struct genitem *, int); extern int collateral_damage(coord, coord, int, struct emp_qelem *); extern int dosupport(struct genlist *, coord, coord, natid, natid); extern void build_mission_list(struct genlist *, coord, coord, int, natid); extern void build_mission_list_type(struct genlist *, coord, coord, int, int, natid); extern int perform_mission(coord, coord, natid, struct emp_qelem *, int, s_char *, int); extern void mission_pln_sel(struct emp_qelem *, int, int, int); extern int mission_pln_arm(struct emp_qelem *, coord, coord, int, int, struct ichrstr *, int, int, int *); extern int mission_pln_equip(struct plist *, struct ichrstr *, int, s_char); extern int find_airport(struct emp_qelem *, coord, coord); extern void add_airport(struct emp_qelem *, coord, coord); extern void divide(struct emp_qelem *, struct emp_qelem *, coord, coord); extern int air_damage(struct emp_qelem *, coord, coord, int, natid, s_char *, int); extern int ground_interdict(coord, coord, natid, s_char *); extern int unit_interdict(coord, coord, natid, s_char *, int, int); extern int off_support(coord, coord, natid, natid); extern int def_support(coord, coord, natid, natid); extern int oprange(struct genitem *, int, int *); extern void find_escorts(coord, coord, natid, struct emp_qelem *); extern int cando(int, int); extern s_char *mission_short_name(int); extern void show_mission(int, struct nstr_item *); extern int air_defense(coord, coord, natid, struct emp_qelem *, struct emp_qelem *); /* move.c */ extern int move_map(s_char *, coord, coord, s_char *); extern int check_lmines(coord, coord, double); extern int move_ground(s_char *, struct sctstr *, struct sctstr *, double, double, s_char *, int (*)(s_char *, coord, coord, s_char *), int, int *); extern int fly_map(coord, coord); /* mslsub.c */ extern int msl_intercept(coord, coord, natid, int, int, int, int); extern int msl_equip(struct plnstr *); extern int msl_hit(struct plnstr *, int, int, int, int, s_char *, coord, coord, int); extern void msl_sel(struct emp_qelem *, coord, coord, natid, int, int, int); extern int msl_launch_mindam(struct emp_qelem *, coord, coord, int, int, int, s_char *, int, int); /* mtch.c */ extern int intmatch(register int, register int *, int); extern int comtch(register s_char *, struct cmndstr *, int, int); /* natarg.c */ extern int natarg(s_char *, s_char *); /* neigh.c */ extern int neigh(coord, coord, natid); /* nreport.c */ extern void nreport(natid, int, natid, int); extern void filereport(int, int, int, int); /* nuke.c */ extern int nuk_postread(int, s_char *); extern int nuk_prewrite(int, s_char *); extern void nuk_init(int, s_char *); extern void nuk_add(coord, coord, int, int); extern void nuk_delete(struct nukstr *, int, int); /* nxtitem.c */ extern int nxtitem(struct nstr_item *, caddr_t); /* nxtsct.c */ extern int nxtsct(register struct nstr_sect *, struct sctstr *); /* plane.c */ extern s_char *prplane(struct plnstr *); extern int pln_postread(int, s_char *); extern int pln_prewrite(int, s_char *); extern void pln_init(int, s_char *); /* plnsub.c */ extern void count_planes(struct shpstr *); extern int pln_equip(struct plist *, struct ichrstr *, int, s_char); extern int pln_onewaymission(struct sctstr *, int *, int *); extern void pln_newlanding(struct emp_qelem *, coord, coord, int); extern int can_be_on_ship(int, int); extern int put_plane_on_ship(struct plnstr *, struct shpstr *); extern void pln_dropoff(struct emp_qelem *, struct ichrstr *, coord, coord, s_char *, int); extern void pln_sel(struct nstr_item *, struct emp_qelem *, struct sctstr *, int, int, int, int); extern int pln_arm(struct emp_qelem *, int, int, struct ichrstr *, int, int, int *); extern int pln_mobcost(int, struct plnstr *, int); extern void pln_put(struct emp_qelem *); extern void pln_removedupes(struct emp_qelem *, struct emp_qelem *); extern int take_plane_off_ship(struct plnstr *, struct shpstr *); extern int take_plane_off_land(struct plnstr *, struct lndstr *); extern void plane_sweep(struct emp_qelem *, coord, coord); extern void count_land_planes(struct lndstr *); extern int count_sect_planes(struct sctstr *); extern int put_plane_on_land(struct plnstr *, struct lndstr *); extern int pln_hitchance(struct plnstr *, int, int); extern int pln_damage(struct plnstr *, coord, coord, s_char, int *, int); extern int pln_identchance(struct plnstr *, int, int); /* pr.c */ extern void pr(s_char *, ...); extern void prnf(s_char *buf); extern void pr_id(struct player *, int, s_char *, ...); extern void pr_flash(struct player *, s_char *, ...); extern void pr_inform(struct player *, s_char *, ...); extern void pr_wall(s_char *, ...); extern void pr_player(struct player *pl, int id, s_char *buf); extern void pr_hilite(s_char *buf); extern void outid(struct player *pl, int n); extern void prredir(s_char *redir); extern void prexec(s_char *file); extern void prprompt(int min, int btu); extern void showvers(int vers); extern int prmptrd(s_char *prompt, s_char *str, int size); extern void prdate(void); extern void prxy(s_char *format, coord x, coord y, natid country); extern void PR(int, s_char *, ...); extern void PRdate(natid cn); extern void pr_beep(void); extern void mpr(int, s_char *, ...); /* radmap.c */ extern void radmap2(int, int, int, int, int, double, int); extern int deltx(struct range *, coord); /* Prototype include a typedef name. It should be moved after the typedef declaration */ extern int delty(struct range *, coord); /* Prototype include a typedef name. It should be moved after the typedef declaration */ extern void radmap(int, int, int, int, double); extern void radmapnopr(int, int, int, int, double); extern void radmapupd(int, int, int, int, int, double); /* rej.c */ extern int setrel(natid, natid, int); extern int setcont(natid, natid, int); extern int setrej(natid, natid, int, int); /* retreat.c */ extern void retreat_ship(struct shpstr *, s_char); extern int retreat_ship1(struct shpstr *, s_char, int); extern int findcondition(s_char); extern void retreat_land(struct lndstr *, s_char); extern int retreat_land1(struct lndstr *, s_char, int); extern int check_retreat_and_do_shipdamage(struct shpstr *, int); extern int check_retreat_and_do_landdamage(struct lndstr *, int); /* sarg.c */ extern int sarg_type(s_char *); extern int sarg_xy(s_char *, coord *, coord *); extern int sarg_getrange(s_char *, register struct range *); extern int sarg_area(s_char *, register struct range *); extern int sarg_range(s_char *, coord *, coord *, int *); extern int sarg_list(s_char *, register int *, int); /* satmap.c */ extern void satdisp(struct sctstr *, int, int); extern void satmap(int, int, int, int, int, int); extern void sathead(void); /* sect.c */ extern int sct_postread(int, s_char *); extern int checksect(struct sctstr *); extern int sct_prewrite(int, s_char *); extern int issector(s_char *); extern void sct_init(coord, coord, s_char *); /* ship.c */ extern s_char *prship(struct shpstr *); extern int shp_postread(int, s_char *); extern int shp_prewrite(int, s_char *); extern void shp_init(int, s_char *); /* show.c */ extern void sort_lookup_list(void); extern void show_bridge(int); extern void show_tower(int); extern void show_nuke_stats(int); extern void show_nuke_capab(int); extern void show_nuke_build(int); extern void show_ship_build(int); extern void show_ship_stats(int); extern void show_ship_capab(int); extern void show_plane_stats(int); extern void show_plane_capab(int); extern void show_plane_build(int); extern void show_land_build(int); extern void show_land_capab(int); extern void show_land_stats(int); extern void show_sect_build(int); extern void show_sect_stats(int); extern void show_sect_capab(int); /* shpsub.c */ extern void shp_sel(struct nstr_item *, struct emp_qelem *); extern void shp_nav(struct emp_qelem *, double *, double *, int *, natid); extern int shp_check_one_mines(struct mlist *); extern int shp_sweep(struct emp_qelem *, int, natid); extern int shp_interdict(struct emp_qelem *, coord, coord, natid); extern void shp_mess(s_char *, struct mlist *); extern int shp_check_mines(struct emp_qelem *); extern int shp_check_nav(struct sctstr *); extern s_char *shp_path(int, struct shpstr *, s_char *); extern void shp_put(struct emp_qelem *, natid); extern int shp_hit_mine(struct shpstr *, struct mchrstr *); extern void shp_list(struct emp_qelem *); extern int shp_hardtarget(struct shpstr *); extern void shp_view(struct emp_qelem *); extern int shp_nav_one_sector(struct emp_qelem *, int, natid, int); extern int shp_missile_defense(coord, coord, natid, int); extern void shp_missdef(struct shpstr *, natid); /* snxtitem.c */ extern int snxtitem(register struct nstr_item *, int, s_char *); /* snxtsct.c */ extern int snxtsct(register struct nstr_sect *, s_char *); /* supply.c */ extern void resupply_all(struct lndstr *); extern void resupply_commod(struct lndstr *, int); extern int get_minimum(struct lndstr *, int); extern int supply_commod(int, int, int, int, int); extern int s_commod(int, int, int, int, int, int); extern int try_supply_commod(int, int, int, int, int); extern s_char *itemname(int); extern int at_minimum(struct lndstr *, int); extern int has_supply(struct lndstr *); extern int use_supply(struct lndstr *); /* takeover.c */ extern void takeover_land(register struct lndstr *, natid, int); extern void takeover(register struct sctstr *, natid); extern void takeover_ship(register struct shpstr *, natid, int); extern void takeover_plane(register struct plnstr *, natid); /* trdsub.c */ extern int trade_check_ok(int, struct trdstr *, union trdgenstr *); extern s_char *trade_nameof(struct trdstr *, union trdgenstr *); extern int trade_desc(struct trdstr *, union trdgenstr *); extern int trade_getitem(struct trdstr *, union trdgenstr *); extern long get_couval(int); extern long get_outstand(int); extern struct ichrstr *whichitem(char); /* trechk.c */ extern int trechk(register natid, register natid, int); /* whatitem.c */ extern struct ichrstr *whatitem(s_char *, s_char *); /* wire.c */ extern int typed_wire(natid, natid, s_char *, int); /* wu.c */ extern void clear_telegram_is_new(natid); extern int typed_wu(natid, natid, s_char *, int); extern int wu(natid, natid, s_char *, ...); /* * src/lib/update/ *.c */ /* age.c */ extern void age_levels(int); /* anno.c */ extern void delete_old_announcements(void); /* bp.c */ extern void fill_update_array(int *, struct sctstr *); extern int *get_wp(int *, struct sctstr *, int); extern int gt_bg_nmbr(int *, struct sctstr *, int); extern void pt_bg_nmbr(int *, struct sctstr *, int, int); /* deliver.c */ extern int deliver(register struct sctstr *, struct ichrstr *, int, int, int, int); /* distribute.c */ extern int dodistribute(struct sctstr *, int, s_char *, double, double); /* finish.c */ extern void finish_sects(int); /* human.c */ extern int do_feed(register struct sctstr *, register struct natstr *, int *, int *, int *, int); extern int growfood(struct sctstr *, register int *, int, int); extern int feed_people(register int *, int, int *); extern void starvation(struct sctstr *); extern int grow_people(struct sctstr *, register int, register struct natstr *, int *, int, register int *); extern void trunc_people(struct sctstr *, register struct natstr *, register int *); /* land.c */ extern void upd_land(register struct lndstr *, int, register int, struct natstr *, int *, int); extern int prod_land(int, int, int *, int); extern int landrepair(register struct lndstr *, int *, struct natstr *, int *, int); extern int feed_land(struct lndstr *, register int *, int, int *, int); extern int plague_land(struct lndstr *, struct natstr *, register int *, register int *, int); /* main.c */ extern void update_main(void *); extern void do_prod(int, int, int, int *, long int (*)[2], int *, int *, int *, int *, int *, int *); /* material.c */ extern void get_materials(struct sctstr *, int *, int *, int); /* mobility.c */ extern void mob_sect(register int); extern void do_mob_sect(register struct sctstr *, register int); extern void mob_ship(register int); extern void do_mob_ship(register struct shpstr *, register int); extern void mob_land(register int); extern void do_mob_land(register struct lndstr *, register int); extern void mob_plane(register int); extern void do_mob_plane(register struct plnstr *, register int); extern void do_mob_sect(register struct sctstr *sp, register int etus); extern void update_all_mob(void); extern void update_timestamps(time_t offset); extern void sct_do_upd_mob(register struct sctstr *sp); extern void shp_do_upd_mob(register struct shpstr *sp); extern void lnd_do_upd_mob(register struct lndstr *lp); extern void pln_do_upd_mob(register struct plnstr *pp); /* move_sat.c */ extern void move_sat(register struct plnstr *); /* nat.c */ extern double logx(double, double); extern double limit_level(double, int, int); extern void prod_nat(int); extern void share_incr(register double *, register double *); /* nav_ship.c */ extern void scuttle_it(register struct shpstr *); extern void swap(register struct shpstr *); extern int nav_ship(register struct shpstr *); /* nav_util.c */ extern int check_nav(struct sctstr *); extern int load_it(register struct shpstr *, register struct sctstr *, int); extern int com_num(s_char *); extern void unload_it(register struct shpstr *); extern void auto_fuel_ship(register struct shpstr *); /* nxtitemp.c */ extern s_char *nxtitemp(struct nstr_item *, int); /* nxtsctp.c */ extern struct sctstr *nxtsctp(register struct nstr_sect *); /* plague.c */ extern void do_plague(struct sctstr *, struct natstr *, int); extern int infect_people(struct natstr *, register int *, u_int, int, struct sctstr *); extern int plague_people(struct natstr *, register int *, register int *, int); /* plane.c */ extern int prod_plane(int, int, int *, int); /* populace.c */ extern void populace(struct natstr *, register struct sctstr *, register int *, int); extern int total_work(register int, register int, register int, register int, register int); /* prepare.c */ extern void tax(struct sctstr *, struct natstr *, int, long *, int *, int *, int *); extern int upd_slmilcosts(natid, int); extern void prepare_sects(int, int *); extern int bank_income(struct sctstr *, int); /* produce.c */ extern int produce(struct natstr *, struct sctstr *, int *, int, int, int, int, int *, int *); extern int materials_cost(struct pchrstr *, register int *, int *); extern void materials_charge(struct pchrstr *, register int *, register int); /* removewants.c */ extern int update_removewants(void); /* revolt.c */ extern void take_casualties(struct sctstr *, int); extern void revolt(struct sctstr *); extern void guerrilla(struct sctstr *); /* sail.c */ extern void fltp_to_list(struct fltheadstr *, struct emp_qelem *); extern void sail_ship(natid); /* sect.c */ extern int dodeliver(struct sctstr *, int *); extern int upd_buildeff(struct natstr *, register struct sctstr *, int *, int *, int, int *, int, int *); extern int enlist(register int *, int, int *); extern void meltitems(int, int, int, int *, int, int, int, int); extern void do_fallout(register struct sctstr *, register int); extern void spread_fallout(struct sctstr *, int); extern void decay_fallout(struct sctstr *, int); extern void produce_sect(int natnum, int etu, int *bp, long int (*p_sect)[2], int sector_type); /* ship.c */ extern void upd_ship(register struct shpstr *, int, register int, struct natstr *, int *, int); extern int prod_ship(int, int, int *, int); extern int shiprepair(register struct shpstr *, int *, struct natstr *, int *, int); extern int feed_ship(struct shpstr *, register int *, int, int *, int); /* * src/server */ /* shutdown.c */ extern void shutdown_init(void); extern void shutdown_sequence(int argc, s_char **argv); #endif /* _PROTOTYPES_H_ */