/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * empobj.c: Common functions on struct empobj and * union empobj_storage * * Known contributors to this file: * Ron Koenderink, 2006 * Markus Armbruster, 2006 */ #include #include "empobj.h" #include "file.h" #include "optlist.h" #include "prototypes.h" char * obj_nameof(struct empobj *gp) { switch (gp->ef_type) { case EF_SHIP: return prship((struct shpstr *)gp); case EF_PLANE: return prplane((struct plnstr *)gp); case EF_LAND: return prland((struct lndstr *)gp); case EF_NUKE: return prnuke((struct nukstr *)gp); } CANT_REACH(); return "The Beast #666"; } struct empobj * get_empobjp(int type, int id) { if (CANT_HAPPEN(type == EF_SECTOR || type == EF_BAD)) return NULL; return ef_ptr(type, id); } int put_empobj(struct empobj *gp) { switch (gp->ef_type) { case EF_SECTOR: return ef_write(gp->ef_type, sctoff(gp->x, gp->y), gp); case EF_NATION: case EF_BMAP: case EF_MAP: return ef_write(gp->ef_type, gp->own, gp); default: return ef_write(gp->ef_type, gp->uid, gp); } } struct empobj_chr * get_empobj_chr(struct empobj *gp) { switch (gp->ef_type) { case EF_LAND: return (struct empobj_chr *)&lchr[(int)gp->type]; case EF_SHIP: return (struct empobj_chr *)&mchr[(int)gp->type]; case EF_PLANE: return (struct empobj_chr *)&plchr[(int)gp->type]; case EF_NUKE: return (struct empobj_chr *)&nchr[(int)gp->type]; case EF_SECTOR: return (struct empobj_chr *)&dchr[(int)gp->type]; } CANT_REACH(); return NULL; } char * emp_obj_chr_name(struct empobj *gp) { switch (gp->ef_type) { case EF_LAND: return lchr[(int)gp->type].l_name; case EF_SHIP: return mchr[(int)gp->type].m_name; case EF_PLANE: return plchr[(int)gp->type].pl_name; case EF_NUKE: return nchr[(int)gp->type].n_name; case EF_SECTOR: return dchr[(int)gp->type].d_name; } CANT_REACH(); return NULL; } int get_empobj_mob_max(int type) { switch (type) { case EF_SHIP: return ship_mob_max; case EF_LAND: return land_mob_max; case EF_PLANE: return plane_mob_max; case EF_SECTOR: return sect_mob_max; } CANT_REACH(); return -1; }