/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * scut.c: Scuttle ships, planes or land units * * Known contributors to this file: * Markus Armbruster, 2004-2012 */ #include #include #include "commands.h" #include "news.h" #include "optlist.h" #include "unit.h" int scut(void) { struct nstr_item ni; union empobj_storage item; int type, n; struct mchrstr *mp; char *p; char prompt[128]; char buf[1024]; struct sctstr sect; if (!(p = getstarg(player->argp[1], "Ship, land, or plane? ", buf))) return RET_SYN; switch (*p) { case 's': type = EF_SHIP; break; case 'p': type = EF_PLANE; break; case 'l': type = EF_LAND; break; default: pr("Ships, land units, or planes only! (s, l, p)\n"); return RET_SYN; } if (!snxtitem(&ni, type, player->argp[2], NULL)) return RET_SYN; n = 0; while (nxtitem(&ni, &item)) { if (!player->owner) continue; n++; } snprintf(prompt, sizeof(prompt), "Really scuttle %d %s%s [n]? ", n, ef_nameof(type), splur(n)); if (!confirm(prompt)) return RET_FAIL; snxtitem_rewind(&ni); while (nxtitem(&ni, &item)) { if (!player->owner) continue; if (opt_MARKET) { if (ontradingblock(type, &item.ship)) { pr("You cannot scuttle an item on the trading block!\n"); continue; } } if (type == EF_SHIP) { mp = &mchr[(int)item.ship.shp_type]; if (mp->m_flags & M_TRADE) { if (!scuttle_tradeship(&item.ship, 1)) continue; } } else if (type == EF_LAND) { if (item.land.lnd_ship >= 0) { pr("%s is on a ship, and cannot be scuttled!\n", prland(&item.land)); continue; } } pr("%s scuttled in %s\n", unit_nameof(&item.gen), xyas(item.gen.x, item.gen.y, player->cnum)); getsect(item.gen.x, item.gen.y, §); if (sect.sct_own == item.gen.own) unit_drop_cargo(&item.gen, sect.sct_own); item.gen.effic = 0; put_empobj(type, item.gen.uid, &item.gen); } return RET_OK; } int scuttle_tradeship(struct shpstr *sp, int interactive) { float cash = 0; float ally_cash = 0; int dist = -1; struct sctstr sect; struct mchrstr *mp; struct natstr *np; char buf[512]; struct natstr *natp; mp = &mchr[(int)sp->shp_type]; getsect(sp->shp_x, sp->shp_y, §); if (sect.sct_own && sect.sct_type == SCT_HARBR && sect.sct_effic >= 2 && relations_with(sect.sct_own, sp->shp_own) >= FRIENDLY) { dist = mapdist(sp->shp_x, sp->shp_y, sp->shp_orig_x, sp->shp_orig_y); /* Don't disclose distance to to pirates */ if (sp->shp_own == sp->shp_orig_own) mpr(sp->shp_own, "%s has gone %d sects\n", prship(sp), dist); if (dist < trade_1_dist) cash = 0; else if (dist < trade_2_dist) cash = 1.0 + trade_1 * dist; else if (dist < trade_3_dist) cash = 1.0 + trade_2 * dist; else cash = 1.0 + trade_3 * dist; cash *= mp->m_cost; cash *= sp->shp_effic / 100.0; if (sect.sct_own != sp->shp_own) { ally_cash = cash * trade_ally_cut; cash *= (1.0 + trade_ally_bonus); } } if (!cash && (dist < 0 || sp->shp_own == sp->shp_orig_own)) { if (interactive) { pr("You won't get any money if you scuttle in %s!", xyas(sp->shp_x, sp->shp_y, player->cnum)); sprintf(buf, "Are you sure you want to scuttle %s? ", prship(sp)); return confirm(buf); } else return 0; } if (interactive) { player->dolcost -= cash; } else { natp = getnatp(sp->shp_own); natp->nat_money += cash; putnat(natp); wu(0, sp->shp_own, "You just made $%d.\n", (int)cash); } if (ally_cash) { np = getnatp(sect.sct_own); np->nat_money += ally_cash; putnat(np); wu(0, sect.sct_own, "Trade with %s nets you $%d at %s\n", cname(sp->shp_own), (int)ally_cash, xyas(sect.sct_x, sect.sct_y, sect.sct_own)); if (sp->shp_own != sp->shp_orig_own) nreport(sp->shp_own, N_PIRATE_TRADE, sp->shp_orig_own, 1); else nreport(sp->shp_own, N_TRADE, sect.sct_own, 1); } else if (sp->shp_own != sp->shp_orig_own) nreport(sp->shp_own, N_PIRATE_KEEP, sp->shp_orig_own, 1); return 1; }