/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * nat.h: Definitions for things having to do with nations * * Known contributors to this file: * Thomas Ruschak * Ken Stevens, 1995 * Steve McClure, 1998-2000 * Ron Koenderink, 2005-2008 * Markus Armbruster, 2005-2016 */ #ifndef NAT_H #define NAT_H #include "file.h" #include "types.h" #define NATID_BAD 255 #define MAXNOR 50 /* max # realms */ /* Nation status */ enum nat_status { /* * Don't change order without checking inequality comparisons and * array initializers! */ STAT_UNUSED, /* not in use */ STAT_NEW, /* just initialized */ STAT_VIS, /* visitor */ STAT_SANCT, /* still in sanctuary */ STAT_ACTIVE, /* active (sanctuary broken) */ STAT_GOD /* deity powers */ }; /* * TODO * * One of (r_cnum, r_realm) and r_uid is redundant, provided MAXNOR is known. * * The only user of r_cnum and r_realm appears to be xdump. * If we had working virtual selectors, we could remove r_cnum and r_realm. */ struct realmstr { /* initial part must match struct empobj */ signed ef_type: 8; unsigned r_seqno: 12; unsigned r_generation: 12; int r_uid; /* realm table index */ time_t r_timestamp; /* Last time this realm was touched */ natid r_cnum; /* country number */ /* end of part matching struct empobj */ unsigned short r_realm; /* realm number */ coord r_xl, r_xh; /* horizontal bounds */ coord r_yl, r_yh; /* vertical bounds */ }; struct natstr { /* initial part must match struct empobj */ signed ef_type: 8; unsigned nat_seqno: 12; unsigned nat_generation: 12; int nat_uid; /* equals nat_cnum */ time_t nat_timestamp; natid nat_cnum; /* our country number */ /* end of part matching struct empobj */ enum nat_status nat_stat; int nat_flags; /* nation flags */ char nat_cnam[20]; /* country name */ char nat_pnam[20]; /* representative */ char nat_hostaddr[46]; /* host addr of last user */ char nat_userid[32]; /* userid of last user, may be empty */ coord nat_xcap, nat_ycap; /* cap location in abs coords */ coord nat_xorg, nat_yorg; /* origin location in abs coords */ signed char nat_update; /* Want an update or not. */ unsigned short nat_tgms; /* # of telegrams to be announced */ unsigned short nat_ann; /* # of annos pending */ int nat_timeused; /* number of seconds used today */ short nat_btu; /* bureaucratic time units */ short nat_access; /* The tick when BTUs were last updated */ int nat_reserve; /* military reserves */ int nat_money; /* moola */ time_t nat_last_login; /* time of last login, 0 menas never */ time_t nat_last_logout; /* time of last logout, 0 means never */ time_t nat_newstim; /* date news last read */ time_t nat_annotim; /* date annos last read */ float nat_level[4]; /* technology, etc */ }; #define NAT_TLEV 0 #define NAT_RLEV 1 #define NAT_ELEV 2 #define NAT_HLEV 3 /* Diplomatic relations */ enum relations { /* * Don't change order without checking inequality comparisons and * array initializers! */ AT_WAR, HOSTILE, NEUTRAL, FRIENDLY, ALLIED }; struct relatstr { /* initial part must match struct empobj */ signed ef_type: 8; unsigned rel_seqno: 12; unsigned rel_generation: 12; int rel_uid; time_t rel_timestamp; /* end of part matching struct empobj */ unsigned char rel_relate[MAXNOC]; /* enum relations */ }; /* * Number of updates contact lasts for various ways of making contact. * These are only useful with option LOSE_CONTACT, which implies * option HIDDEN. */ /* Planes spotting and being spotted */ #define FOUND_FLY 3 /* Lookout */ #define FOUND_LOOK 5 /* Spies and ground combat */ #define FOUND_SPY 6 /* Communication */ #define FOUND_TELE 3 /* Coastwatch and skywatch */ #define FOUND_COAST 3 struct contactstr { /* initial part must match struct empobj */ signed ef_type: 8; unsigned con_seqno: 12; unsigned con_generation: 12; int con_uid; time_t con_timestamp; /* end of part matching struct empobj */ unsigned char con_contact[MAXNOC]; }; /* Kinds of communication players can reject */ enum rej_comm { REJ_TELE, /* dont allow telegrams to be sent */ REJ_ANNO, /* don't receive announcements */ REJ_LOAN /* don't allow loans to be offered */ }; struct rejectstr { /* initial part must match struct empobj */ signed ef_type: 8; unsigned rej_seqno: 12; unsigned rej_generation: 12; int rej_uid; time_t rej_timestamp; /* end of part matching struct empobj */ unsigned char rej_rejects[MAXNOC]; }; /* procedures relating to nation stuff */ #define putnat(p) ef_write(EF_NATION, (p)->nat_cnum, (p)) #define getnatp(n) ((struct natstr *)ef_ptr(EF_NATION, (n))) #define getrelat(n, p) ef_read(EF_RELAT, (n), (p)) #define putrelat(p) ef_write(EF_RELAT, (p)->rel_uid, (p)) #define getrelatp(n) ((struct relatstr *)ef_ptr(EF_RELAT, (n))) #define getcontact(n, p) ef_read(EF_CONTACT, (n), (p)) #define putcontact(p) ef_write(EF_CONTACT, (p)->con_uid, (p)) #define getcontactp(n) ((struct contactstr *)ef_ptr(EF_CONTACT, (n))) #define getreject(n, p) ef_read(EF_REJECT, (n), (p)) #define putreject(p) ef_write(EF_REJECT, (p)->rej_uid, (p)) #define getrejectp(n) ((struct rejectstr *)ef_ptr(EF_REJECT, (n))) #define getrealm(r, n, p) ef_read(EF_REALM, ((r) + ((n) * MAXNOR)), (p)) #define putrealm(p) ef_write(EF_REALM, (p)->r_uid, (p)) /* src/lib/common/tfact.c */ extern double tfact(natid cn, double mult); extern double techfact(int level, double mult); /* src/lib/common/nat.c */ extern char *cname(natid n); extern char *natstate(struct natstr *np); extern enum relations relations_with(natid, natid); extern char *relations_string(enum relations); extern int nat_accepts(natid, natid, enum rej_comm); extern int in_contact(natid, natid); extern void agecontact(struct natstr *np); extern int influx(struct natstr *np); extern void nat_reset(natid, char *, char *, enum nat_status); /* src/lib/subs/natsub.c */ extern int check_nat_name(char *, natid); extern char *prnat(struct natstr *); extern char *prnatid(natid); /* src/lib/common/btu.c */ extern int grant_btus(struct natstr *, int); /* src/lib/subs/rej.c */ extern void setrel(natid, natid, enum relations); extern void setcont(natid, natid, int); extern void setrej(natid, natid, int, enum rej_comm); /* nation flags */ #define NF_INFORM bit(0) /* Inform me of telegrams right away */ #define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */ #define NF_BEEP bit(2) /* Make beeping sounds when appropriate */ #define NF_COASTWATCH bit(3) /* Turn auto-coastwatch on */ #define NF_SONAR bit(4) /* Turn auto-sonar on */ #define NF_TECHLISTS bit(5) /* Sort lists by tech not type */ #define NF_SACKED bit(6) /* Capital was sacked, and hasn't been reset yet */ #endif