/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * nuke.h: Definitions for things having to do with nukes * * Known contributors to this file: * Dave Pare, 1986 */ #ifndef _NUKE_H_ #define _NUKE_H_ #define N_MAXNUKE 15 struct nukstr { short ef_type; natid nuk_own; short nuk_uid; coord nuk_x; /* current loc of device */ coord nuk_y; s_char nuk_n; /* number of nukes in list */ short nuk_ship; /* currently aboard ship (unused) */ short nuk_trade; /* index into trade file (unused) */ short nuk_types[N_MAXNUKE]; /* # of nukes in sector of given type */ time_t nuk_timestamp; /* Last time this nuke was touched */ }; struct nchrstr { s_char *n_name; /* warhead unit name */ int n_lcm; /* costs to build */ int n_hcm; int n_oil; int n_rad; int n_blast; /* blast radius */ int n_dam; /* damage at center */ int n_cost; int n_tech; /* tech needed to build */ int n_weight; int n_flags; /* description of capability */ }; #define N_NEUT bit(0) /* Neutron bomb (low damage, high fallout) */ #define getnuke(n, p) \ ef_read(EF_NUKE, n, p) #define putnuke(n, p) \ ef_write(EF_NUKE, n, p) #define getnukep(n) \ (struct nukstr *) ef_ptr(EF_NUKE, n) /* Work required for building */ #define NUK_BLD_WORK(lcm, hcm, oil, rad) \ (((lcm) + 2 * (hcm) + (oil) + (rad) + 4) / 5) extern struct nchrstr nchr[]; extern int nuk_maxno; #endif /* _NUKE_H_ */