/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * var.h: various variable definitions * * Known contributors to this file: * */ #ifndef _VAR_H_ #define _VAR_H_ #define PLG_HEALTHY 0 #define PLG_DYING 1 #define PLG_INFECT 2 #define PLG_INCUBATE 3 #define PLG_EXPOSED 4 #define I_NONE 0 #define I_CIVIL 1 #define I_MILIT 2 #define I_SHELL 3 #define I_GUN 4 #define I_PETROL 5 #define I_IRON 6 #define I_DUST 7 #define I_BAR 8 #define I_FOOD 9 #define I_OIL 10 #define I_LCM 11 #define I_HCM 12 #define I_UW 13 #define I_RAD 14 #define I_MAX 14 #endif /* _VAR_H_ */