/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * misc.h: Misc client definitions * * Known contributors to this file: * Steve McClure, 1998 */ #ifndef _MISC_H_ #define _MISC_H_ #include #include #include #ifdef _WIN32 #include #include #else #include #endif #if !defined(aix) && !defined(sgi) #ifndef ultrix /* already defined in ultrix */ typedef char s_char; /* change to signed char for aix */ #endif /* ultrix */ #else typedef signed char s_char; #endif /* !aix && !sgi */ typedef short coord; /* also change NSC_COORD in nsc.h */ struct ioqueue; extern s_char empirehost[]; extern s_char empireport[]; extern int interrupt; extern s_char num_teles[]; extern int sock; extern s_char *SO; extern s_char *SE; #ifdef _WIN32 HANDLE hStdIn; #endif void getsose(void); int expect(int s, int match, s_char *buf); int handleintr(int); int hostaddr(s_char *name, struct sockaddr_in *addr); int hostconnect(struct sockaddr_in *addr); int hostport(s_char *name, struct sockaddr_in *addr); int login(int s, s_char *uname, s_char *cname, s_char *cpass, int kill_proc); void saveargv(int ac, s_char **src, s_char **dst); void sendcmd(int s, int cmd, s_char *arg); int sendeof(int sock); void servercmd(struct ioqueue *ioq, FILE *auxfi); int serverio(int s, struct ioqueue *ioq); int termio(int fd, int sock, FILE *auxfi); #endif