/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * path.c: Routines associated with paths, directions, etc. * * Known contributors to this file: * */ #include "misc.h" #include "player.h" #include "xy.h" #include "path.h" #include "nat.h" #include "sect.h" #include "file.h" #include "prototypes.h" int getdir(s_char *prompt, s_char *stop_msg, s_char *view_msg, s_char *bomb_msg) { register int max_dir; register int min_dir; register int dir_num; s_char buf[1024]; if (stop_msg != 0) min_dir = DIR_STOP; else min_dir = DIR_FIRST; if (view_msg == 0) max_dir = DIR_LAST; else max_dir = DIR_VIEW; while (1) { if (getstring(prompt, buf) == 0 || *buf == 0) return -1; dir_num = chkdir(buf[0], min_dir, max_dir); if (dir_num >= min_dir) break; direrr(stop_msg, view_msg, bomb_msg); } return dir_num; } int chkdir(s_char dir_char, int min_dir, int max_dir) { register int i; for (i = min_dir; i <= max_dir; i++) if (dir_char == dirch[i]) return i; return -1; } void direrr(s_char *stop_msg, s_char *view_msg, s_char *map_msg) { pr("Legal directions are:\n"); pr(" %c %c\n", dirch[DIR_UL], dirch[DIR_UR]); pr("%c %c\n", dirch[DIR_L], dirch[DIR_R]); pr(" %c %c\n", dirch[DIR_DL], dirch[DIR_DR]); if (stop_msg != 0) pr(stop_msg, dirch[DIR_STOP]); if (view_msg != 0) pr(view_msg, dirch[DIR_VIEW]); if (map_msg != 0) pr(map_msg, dirch[DIR_MAP]); } /* * return pointer to path; prompt user until a stop char * or a bomb char have been entered. A "bomb" char in * this context is actually "execute" for the partial * move commands, and isn't valid for those commands * which do not accept partial moves. */ s_char * getpath(s_char *buf, s_char *arg, coord x, coord y, int onlyown, int showdes, int showxy, int destinations) { s_char *p = buf; s_char *bp; s_char prompt[128]; coord dx, dy; struct sctstr sect, dsect; coord nx, ny; int dir; s_char *execute; double mv_cost; if (arg) { strncpy(buf, arg, MAX_PATH_LEN - 1); buf[MAX_PATH_LEN - 1] = 0; } else { *p = 0; } if (showxy) execute = " & '%c' to execute\n"; else execute = "\n"; getsect(x, y, §); nx = x; ny = y; more: while (*p) { if (sarg_xy(p, &dx, &dy)) { bp = 0; if (destinations == P_NONE) { pr("Destination sectors not allowed here!\n"); *p = 0; } if (getsect(dx, dy, &dsect)) { if (destinations == P_WALKING) { bp = BestLandPath(p, §, &dsect, &mv_cost, MOB_ROAD); } else if (destinations == P_FLYING) { bp = BestAirPath(p, nx, ny, dx, dy); } } else { pr("Invalid destination sector!\n"); *p = 0; } if (bp) { pr("Using best path '%s'\n", p); pr("Using total path '%s'\n", buf); return buf; } else { pr("Can't get to %s from here!\n", xyas(nx, ny, player->cnum)); *p = 0; } break; } dir = chkdir(*p, DIR_STOP, DIR_LAST); if (dir < 0) { pr("\"%c\" is not legal...", *p); direrr("'%c' to stop", (s_char *)0, execute); *p = 0; break; } nx = x + diroff[dir][0]; ny = y + diroff[dir][1]; getsect(nx, ny, §); if (onlyown && sect.sct_own != player->cnum) { *p = 0; pr("You don't own %s; you can't go there!\n", xyas(nx, ny, player->cnum)); break; } if (dir == DIR_STOP || dir == DIR_MAP) { p[1] = 0; return buf; } if (++p - buf == MAX_PATH_LEN) { pr("Path length may not exceed %d.\n", MAX_PATH_LEN); pr("Aborting...\n"); *buf = 0; return buf; } x = nx; y = ny; } fly_map(x, y); if (showdes) { getsect(x, y, §); sprintf(prompt, "<%c: %s> ", dchr[sect.sct_type].d_mnem, xyas(x, y, player->cnum)); } else { sprintf(prompt, "<%d: %s> ", (int)(p - buf), xyas(x, y, player->cnum)); } if (!(bp = getstring(prompt, p)) || !*bp) { if (player->aborted) *buf = 0; return buf; } goto more; } /* ARGSUSED */ double mcost(struct sctstr *sp, int own) { return sector_mcost(sp, MOB_ROAD); /* int m_cost; if (!(m_cost = dchr[sp->sct_type].d_mcst)) return -1.0; if (m_cost < 25) return (200.0 + (m_cost - 3.0) * sp->sct_effic) / 500.0; else return (m_cost * 5.0 - (double)sp->sct_effic) / 25.0; */ } /* * fly move cost */ /* ARGSUSED */ double fcost(struct sctstr *sp, natid own) { return 1.0; } /* * nav move cost */ /* ARGSUSED */ double ncost(struct sctstr *sp, natid own) { return 1.0; } /* * return end x,y of path, and the base * movement cost it takes to get there. */ double pathtoxy(s_char *path, coord *xp, coord *yp, double (*cost) (struct sctstr *, natid)) { struct sctstr s; s_char *pp; coord x; coord y; int val; double m; int c; x = *xp; y = *yp; m = 0.0; for (pp = path; *pp; pp++) { if ((val = chkdir(*pp, DIR_STOP, DIR_LAST)) == 0) break; x += diroff[val][0]; y += diroff[val][1]; c = dirch[val]; if (c == DIR_STOP) break; if (!getsect(x, y, &s)) return -1.0; m += cost(&s, s.sct_own); } *xp = xnorm(x); *yp = ynorm(y); return m; } /* * return true if "who" owns the path starting at x,y */ int chkpath(natid who, s_char *path, coord x, coord y) { s_char *pp; int val; struct sctstr sect; for (pp = path; *pp; pp++) { if ((val = chkdir(*pp, DIR_STOP, DIR_LAST)) == 0) break; x += diroff[val][0]; y += diroff[val][1]; if (!getsect(x, y, §) || sect.sct_own != who) return 0; } return 1; } void pathrange(register coord cx, register coord cy, register s_char *pp, int border, struct range *range) { int dir; range->lx = cx; range->hx = cx; range->ly = cy; range->hy = cy; range->width = 0; range->height = 0; while ((dir = chkdir(*pp, DIR_FIRST, DIR_LAST)) >= 0) { pp++; cx += diroff[dir][0]; cy += diroff[dir][1]; if (cx < range->lx) range->lx = cx; if (cx > range->hx) range->hx = cx; if (cy < range->ly) range->ly = cy; if (cy > range->hy) range->hy = cy; } range->lx = xnorm(range->lx - border * 2); range->ly = ynorm(range->ly - border); range->hx = xnorm(range->hx + border * 2 + 1); range->hy = ynorm(range->hy + border + 1); xysize_range(range); }