/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * orig.c: Move your origin * * Known contributors to this file: * Shelley Louie, 1988 */ #include "misc.h" #include "player.h" #include "sect.h" #include "xy.h" #include "nat.h" #include "file.h" #include "commands.h" int orig(void) { struct sctstr sect; s_char *p; coord x, y; s_char buf[1024]; struct natstr *np; if ((p = getstarg(player->argp[1], "New origin location : ", buf)) == 0) { return RET_SYN; } if (!sarg_xy(p, &x, &y)) return RET_SYN; if (!getsect(x, y, §)) return RET_SYN; pr("Origin at %s (old system) is now at 0,0 (new system).\n", xyas(sect.sct_x, sect.sct_y, player->cnum)); np = getnatp(player->cnum); np->nat_xorg = sect.sct_x; np->nat_yorg = sect.sct_y; putnat(np); return RET_OK; }