empserver/man/empdump.6

57 lines
1.2 KiB
Groff

.TH EMPDUMP 6
.SH NAME
empdump \- Export/import Empire game state
.SH SYNOPSIS
.B empdump
[
.B \-mtxhv
]
[
.BI \-e " configfile"
]
[
.I dump-file
]
.br
.SH DESCRIPTION
.B empdump
imports and exports game state as plain text.
.SH OPTIONS
.TP
.BI \-e " configfile"
Use game configuration in \fIconfigfile\fR.
.TP
.B \-h
Help. Print brief usage information and exit.
.TP
.TP
.B \-m
Use machine-readable format for export. Import always recognizes both
machine-readable and human-readable format.
.TP
.B \-t
Test import, don't update game state.
.TP
.B \-v
Print version information and exit.
.TP
.B \-x
Export game state to standard output.
.SH OPERANDS
.TP
.I dump-file
The file to import.
.SH "LIMITATIONS"
.B empdump
can't export player bmaps, power report, telegrams, announcements,
message of the day, no-login message and log files. Exported
floating-point values may be inexact. Importing an exported game
state may not result in identical data files; besides the loss of
floating-point precision just mentioned, coordinates are normalized,
and characters beyond a string's terminating zero in a character array
may be lost.
FIXME can't change file size, fix or document here
.SH "SEE ALSO"
\fIemp_server\fR(6).
.SH AUTHOR
Markus Armbruster <armbru@pond.sub.org>