empserver/info/players.t
Markus Armbruster 4ea4a01fd5 (info, html): Implement.
(all): Depend on info.

Flatten info directory.  This undoes the move to one subdirectory per
chapter, which was done during Empire 2.  The structure doesn't buy us
much, as the info name space is flat, and it complicates makefiles.

Overhaul info.pl:
- It now wants to run in the root of the build tree.
- Information on source files and subjects is now stored in makefiles,
  thus info.pl no longer picks up random junk from the file system.
- Clean up Perl anachronisms, in particular use subroutine arguments and
  results rather than global variables where convenient.
- Change format of diagnostics to the common format used by GNU tools,
  so that Emacs and the like can parse it.
- Catch missing .SA.
- When creating a new subject file, cowardly refuse to overwrite an
  existing file.
- Subject files contain topics sorted by chapter, then by name.  The
  order of chapters used to depend on how Perl sorts hash keys.  Fix
  it.
2005-12-22 10:09:17 +00:00

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Perl

.TH Command PLAYERS
.NA players "List players currently connected to the game"
.LV Expert
.SY "players"
.EX players
.NF
Fri Sep 29 17:27:42 1995
# time idle last command
Khazad'ur 34 tetherow@nol.nol.org 0:38 32s cen 0,0
children 0 children@RedDragon.Empire.Net 0:16 7s play
2 players
.FI
.L "#"
the country number of the player.
.L time
the total number of hours:minutes the player has been connected today
.L idle
the number of seconds since the player has typed their last command
.L "last command"
the last command that the player typed
.s1
If you are not a deity and the BLITZ option is off, then the "players"
command will only list your allies (and omit userid@host.name).
.s1
.SA "country, Nations, Communication, Deity, Playing"