60 lines
2.3 KiB
Perl
60 lines
2.3 KiB
Perl
.TH Command SPY
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.NA spy "Snoop on adjacent enemy sectors"
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.LV Basic
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.SY "spy <SECTS>"
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The spy command allows reconnaissance operations to enforce
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an oral treaty or as preparation for an attack
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(or even for a prayer to the Deity).
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.s1
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The spy report will reveal, (in round figures), the numbers of troops,
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civilians, guns, shells, iron, and planes and the sector designation and
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efficiency in neighboring sectors.
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.s1
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The sectors denoted by <SECTS>
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are those from which you are spying,
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(see \*Qinfo syntax\*U for format).
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Note: you can only spy from sectors that have military or land units in them.
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.s1
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Note that the number of BTU's consumed
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is dependent upon the number of sectors into which you spy,
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e.g., a 5x8 area costs one full BTU.
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.s1
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If you are spying on an unallied country your spy could be apprehended...
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his/her chances are dependent upon the number
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of patrolling military in the sector.
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.s1
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However, having a recon unit in the sector the spy is coming from
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enhances your chances of succeeding even if the spy is caught.
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.s1
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If the other country has declared itself at war with you the spy
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will be shot and the other country, (and the rest of the world,
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through the news), will be warned that you tried to spy on him...
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.s1
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If the other country is neutral towards you the spy will be deported.
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.s1
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.EX "spy 29,3"
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.NF
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SPY report
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Thu Aug 8 10:48:18 1996
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old sct rd rl def
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sect de own own eff eff eff eff civ mil shl gun pet food bars lnd pln
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28,4 bf 2 2 100 90 0 50 100 30 90 100 0 40 0 0 0
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29,5 e 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
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Neutral unit in 29,5: cavalry #6 (efficiency 98, tech 18)
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Neutral unit in 29,5: if1 infantry 1 #7 (efficiency 98, tech 15)
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.FI
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.s1
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Spies will also report all non-owned planes and land units that exist in
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the sector you are spying from, such as allied land units that have been
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marched there, allied planes that have been landed there, spy units that have
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marched there and non-allied units that have been trapped there.
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.s1
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Note that spy units are not always seen. There is a 10-100% chance of a spy
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unit being seen by the spy command. See "info Spies" for more information.
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.s1
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.L NOTE
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.s1
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Spies reporting on the tech level of enemy units are pretty inaccurate.
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They can vary by +/- 20 tech or so...
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.s1
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.SA "census, read, declare, Sectors, Combat, Detection"
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